Device comparison

Analogue Pocket vs. ClockworkPi DevTerm

Compare specs, emulation support, community reviews, ownership, and play history.

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Analogue Pocket
DevTerm

Shown to scale from each device’s real-world dimensions.

Quick verdict

Best value
DevTerm
Better screen
DevTerm
More portable
Analogue Pocket
Newer model
Analogue Pocket

Main differences

  • ClockworkPi DevTerm has stronger listed emulation coverage.
  • ClockworkPi DevTerm is about $1 cheaper based on catalog pricing.
  • Analogue Pocket is roughly 55% smaller.
  • Analogue Pocket has a 60 Hz LTPS LCD screen, versus 60 Hz IPS on ClockworkPi DevTerm.
  • Analogue Pocket runs Analogue OS; ClockworkPi DevTerm runs Clockwork OS / Linux.
  • Analogue Pocket is highlighted for Genesis, GBA, SNES, Game Boy; ClockworkPi DevTerm is highlighted for PS1, Genesis, GBA, SNES.

Analogue

Analogue Pocket

Details
Price
$220
OS
Analogue OS
Released
Dec 2021
Up to
Genesis
Screen
3.5 inch LTPS LCD
Weight
276 grams

No reviews yet

1 collector

ClockworkPi

DevTerm

Details
Price
$219
OS
Clockwork OS / Linux
Released
Aug 2021
Up to
PS1
Screen
6.8 inch IPS
Weight
Unknown

No reviews yet

0 collectors

Specs

BetterWorse

SpecAnalogue PocketDevTerm
Price$220$219
OSAnalogue OSClockwork OS / Linux
Screen3.5 inch6.8 inch
Aspect ratio10:98:3
Resolution1600 x 14401280 x 480
PanelLTPS LCDIPS
ChipsetIntel / Altera Cyclone V FPGA,User chosen core
CPU-Core dependent
GPUCore dependent
RAM32 MB Cellular RAM,Core dependent
Battery4300 mAh18650 x2
Weight276 gramsUnknown
Dimensions88 mm x 149 mm x 22 mm195 mm x 150 mm x 30 mm

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemAnalogue PocketDevTerm
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • Analogue Pocket DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • DevTerm DS: Nintendo DS: Most games playable but mostly with frameskip, struggles with harder to emulate games This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • Analogue Pocket 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • DevTerm 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • DevTerm GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • Analogue Pocket N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • DevTerm N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • Analogue Pocket NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • DevTerm NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • Analogue Pocket PS1: Sony Playstation: Either cannot run any games at all or games are unplayably slow
  • DevTerm PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • Analogue Pocket PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • DevTerm PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • DevTerm PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • DevTerm PSP: Sony Playstation Portable: Only the easiest to emulate games are barely playable
  • Analogue Pocket Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • DevTerm Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • DevTerm SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • Analogue Pocket Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • DevTerm Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • DevTerm Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • Analogue Pocket Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • DevTerm Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • DevTerm Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • Analogue Pocket Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • DevTerm Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • Analogue Pocket GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • DevTerm GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
  • DevTerm Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the Analogue Pocket and the ClockworkPi DevTerm?
ClockworkPi DevTerm has stronger listed emulation coverage. ClockworkPi DevTerm is about $1 cheaper based on catalog pricing. Analogue Pocket is roughly 55% smaller. Analogue Pocket has a 60 Hz LTPS LCD screen, versus 60 Hz IPS on ClockworkPi DevTerm. Analogue Pocket runs Analogue OS; ClockworkPi DevTerm runs Clockwork OS / Linux. Analogue Pocket is highlighted for Genesis, GBA, SNES, Game Boy; ClockworkPi DevTerm is highlighted for PS1, Genesis, GBA, SNES.
Which is cheaper, the Analogue Pocket or the ClockworkPi DevTerm?
The ClockworkPi DevTerm is the cheaper of the two at around $219, roughly $1 less than the Analogue Pocket based on catalog pricing.
Which is newer, the Analogue Pocket or the ClockworkPi DevTerm?
The Analogue Pocket is the newer model, released in 2021.
Which is more popular on retroshelf, the Analogue Pocket or the ClockworkPi DevTerm?
The Analogue Pocket is in more collections on retroshelf right now, with 1 collector tracking it.

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