Device comparison

Anbernic RG-350P vs. Game Kiddy GKD Pixel

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

RG-350P
GKD Pixel

Shown to scale from each device’s real-world dimensions.

Quick verdict

Best value
GKD Pixel
More portable
GKD Pixel
Newer model
GKD Pixel

Main differences

  • Game Kiddy GKD Pixel has similar emulation coverage to Anbernic RG-350P.
  • Game Kiddy GKD Pixel is about $14 cheaper based on catalog pricing.
  • Game Kiddy GKD Pixel is roughly 58% smaller and 40% lighter.
  • Game Kiddy GKD Pixel runs IUX; Anbernic RG-350P runs OpenDingux.

Anbernic

RG-350P

Details
Price
$90
OS
OpenDingux
Released
Jul 2020
Up to
PS1
Screen
3.5 inch IPS
Weight
177 grams

No reviews yet

0 collectors

Game Kiddy

GKD Pixel

Details
Price
$76
OS
IUX
Released
Jan 2024
Up to
PS1
Screen
2.31 inch IPS
Weight
107 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG-350PGKD Pixel
Price$90$76
OSOpenDinguxIUX
Screen3.5 inch2.31 inch
ChipsetIngenic JZ4770Ingenic X1830
GPUVivante GC860
RAM512 MB DDR2128 MB DDR2
StorageDual External MicroSDExternal MicroSD
Battery2500 mAh1300 mAh
Weight177 grams107 grams
Dimensions145 mm x 73 mm x 18 mm56 mm x 80 mm x 18 mm
Video outYesNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG-350PGKD Pixel
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG-350P DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • RG-350P 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG-350P GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GKD Pixel GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG-350P N64: Nintendo 64: Only the easiest to emulate games are barely playable
  • GKD Pixel N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • RG-350P NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GKD Pixel NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-350P PS1: Sony Playstation: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GKD Pixel PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG-350P PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG-350P PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG-350P PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • RG-350P Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG-350P SNES: Super Nintendo Entertainment System: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GKD Pixel SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-350P Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG-350P Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • RG-350P Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG-350P Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GKD Pixel Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG-350P Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GKD Pixel Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG-350P GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG-350P Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow

Frequently asked

What's the difference between the Anbernic RG-350P and the Game Kiddy GKD Pixel?
Game Kiddy GKD Pixel has similar emulation coverage to Anbernic RG-350P. Game Kiddy GKD Pixel is about $14 cheaper based on catalog pricing. Game Kiddy GKD Pixel is roughly 58% smaller and 40% lighter. Game Kiddy GKD Pixel runs IUX; Anbernic RG-350P runs OpenDingux.
Which is cheaper, the Anbernic RG-350P or the Game Kiddy GKD Pixel?
The Game Kiddy GKD Pixel is the cheaper of the two at around $76, roughly $14 less than the Anbernic RG-350P based on catalog pricing.
Which is newer, the Anbernic RG-350P or the Game Kiddy GKD Pixel?
The Game Kiddy GKD Pixel is the newer model, released in 2024.

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