Device comparison

Anbernic RG-351P vs. JinXing Digital JXD 683

Compare specs, emulation support, community reviews, ownership, and play history.

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With

RG-351P
JXD 683

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Better screen
RG-351P
Newer model
RG-351P

Main differences

  • Anbernic RG-351P has stronger listed emulation coverage.
  • Anbernic RG-351P has a 60 Hz IPS screen, versus TFT on JinXing Digital JXD 683.
  • Anbernic RG-351P runs EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11); JinXing Digital JXD 683 runs Linux.
  • Anbernic RG-351P is highlighted for Game Boy, NES, Genesis, GBA; JinXing Digital JXD 683 is highlighted for Game Boy, NES.

Anbernic

RG-351P

Details
Price
$99
OS
EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)
Released
Sep 2020
Up to
DS
Screen
3.5 inch IPS
Weight
189 grams

No reviews yet

0 collectors

JinXing Digital

JXD 683

Details
Price
Unknown
OS
Linux
Released
Jan 2006
Up to
Game Boy
Screen
2.5 inch TFT
Weight
Unknown

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG-351PJXD 683
Price$99Unknown
OSEmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)Linux
Screen3.5 inch2.5 inch
Aspect ratio3:2Unknown
Resolution320 x 480Unknown
Refresh rate60 HzUnknown
PanelIPSTFT
ChipsetRockChip RK3326Unknown
CPUCortex-A35Sunplus SPCA536A
GPUMali-G31 MP2Unknown
RAM1 GB DDR316 MB SDRAM
StorageExternal MicroSDInternal 256 MMC & External SD
Battery3500 mAhUnknown
Weight189 gramsUnknown
Dimensions151.5 mm x 70 mm x 18 mmUnknown

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG-351PJXD 683
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG-351P DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • JXD 683 DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • RG-351P 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • JXD 683 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG-351P GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • JXD 683 GBA: Nintendo Game Boy Advance: Either cannot run any games at all or games are unplayably slow
  • RG-351P N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD 683 N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • RG-351P NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • JXD 683 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-351P PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • JXD 683 PS1: Sony Playstation: Either cannot run any games at all or games are unplayably slow
  • RG-351P PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • JXD 683 PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG-351P PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • JXD 683 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG-351P PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD 683 PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • RG-351P Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • JXD 683 Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG-351P SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • JXD 683 SNES: Super Nintendo Entertainment System: Either cannot run any games at all or games are unplayably slow
  • RG-351P Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • JXD 683 Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG-351P Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • JXD 683 Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • RG-351P Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • JXD 683 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG-351P Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • JXD 683 Genesis: Sega Genesis / Mega Drive: Either cannot run any games at all or games are unplayably slow
  • RG-351P Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • JXD 683 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG-351P GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • JXD 683 GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG-351P Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD 683 Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow

Frequently asked

What's the difference between the Anbernic RG-351P and the JinXing Digital JXD 683?
Anbernic RG-351P has stronger listed emulation coverage. Anbernic RG-351P has a 60 Hz IPS screen, versus TFT on JinXing Digital JXD 683. Anbernic RG-351P runs EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11); JinXing Digital JXD 683 runs Linux. Anbernic RG-351P is highlighted for Game Boy, NES, Genesis, GBA; JinXing Digital JXD 683 is highlighted for Game Boy, NES.
Which is newer, the Anbernic RG-351P or the JinXing Digital JXD 683?
The Anbernic RG-351P is the newer model, released in 2020.

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