Excellent › Good › Playable › Limited › Unsupported
System
RG-351P
JXD S5600A
Classic systems
Game Boy
Unknown
NES
Unknown
Genesis
Unknown
GBA
Unknown
SNES
Unknown
PS1
Unknown
Mid-generation systems
DS
Unknown
N64
Unknown
Dreamcast
Unknown
PSP
Unknown
Saturn
Unknown
Sixth-generation systems
GameCube
Unknown
Wii
Unknown
PS2
Unknown
Modern systems
3DS
Unknown
Switch
Unknown
Wii U
Unknown
PS3
Unknown
Emulation source notes
RG-351P DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
RG-351P 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
RG-351P GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
RG-351P N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
RG-351P NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
RG-351P PS1: Sony Playstation: Almost all games playable at full speed without frameskip
RG-351P PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
RG-351P PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
RG-351P PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
RG-351P Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
RG-351P SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
RG-351P Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
RG-351P Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
RG-351P Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
RG-351P Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
RG-351P Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
RG-351P GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
RG-351P Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
Frequently asked
What's the difference between the Anbernic RG-351P and the JinXing Digital JXD S5600A?