Excellent › Good › Playable › Limited › Unsupported
System
RG-351P
JXD S5600B
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3
Emulation source notes
RG-351P DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
JXD S5600B DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
RG-351P 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
JXD S5600B 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
RG-351P GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
JXD S5600B GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
RG-351P N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
JXD S5600B N64: Nintendo 64: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
RG-351P NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
JXD S5600B NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
RG-351P PS1: Sony Playstation: Almost all games playable at full speed without frameskip
JXD S5600B PS1: Sony Playstation: Almost all games playable at full speed without frameskip
RG-351P PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
JXD S5600B PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
RG-351P PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
JXD S5600B PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
RG-351P PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
JXD S5600B PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
RG-351P Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
JXD S5600B Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
RG-351P SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
JXD S5600B SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
RG-351P Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
JXD S5600B Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
RG-351P Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
JXD S5600B Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
RG-351P Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
JXD S5600B Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
RG-351P Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
JXD S5600B Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
RG-351P Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
JXD S5600B Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
RG-351P GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
JXD S5600B GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
RG-351P Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
JXD S5600B Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
Frequently asked
What's the difference between the Anbernic RG-351P and the JinXing Digital JXD S5600B?
Anbernic RG-351P has similar emulation coverage to JinXing Digital JXD S5600B. Anbernic RG-351P is about 54% lighter. Anbernic RG-351P runs EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11); JinXing Digital JXD S5600B runs Android 4.1.