Device comparison

Anbernic RG505 vs. Anbernic RG405V

Compare specs, emulation support, community reviews, ownership, and play history.

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RG505
RG405V

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Quick verdict

Best value
RG405V
Better screen
RG505
More portable
RG405V
Newer model
RG405V

Main differences

  • Anbernic RG405V has similar emulation coverage to Anbernic RG505.
  • Anbernic RG405V is about $10 cheaper based on catalog pricing.
  • Anbernic RG405V is roughly 7% smaller and 1% lighter.
  • Anbernic RG405V has a 60 Hz IPS screen, versus 60 Hz OLED on Anbernic RG505.

Anbernic

RG505

Details
Price
$148
OS
Android 12
Released
Nov 2022
Up to
Saturn
Screen
4.95 inch OLED
Weight
286 grams

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Specs

BetterWorse

SpecRG505RG405V
Price$148$138
Screen4.95 inch4.0 inch
Aspect ratio16:94:3
Resolution960 × 544640 x 480
PanelOLEDIPS
StorageInternal 128 GB eMMC 5.1, External MicroSDInternal 128 GB eMMC, External MicroSD
Battery5000 mAh5500 mAh
Weight286 grams282 grams
Dimensions189 mm x 87 mm x 18 mm105 mm x 145 mm x 35 mm
Hall effect sticksNoYes

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG505RG405V
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG505 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG405V DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG505 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405V 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG405V GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG505 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG405V N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG505 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG405V NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG505 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG405V PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG505 PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405V PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG405V PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG505 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG405V PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG505 Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405V Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG405V SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG505 Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • RG405V Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • RG505 Saturn: Sega Saturn: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG405V Saturn: Sega Saturn: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG505 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG405V Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG505 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG405V Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG505 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG405V Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG505 GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405V GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • RG405V Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip

Frequently asked

What's the difference between the Anbernic RG505 and the Anbernic RG405V?
Anbernic RG405V has similar emulation coverage to Anbernic RG505. Anbernic RG405V is about $10 cheaper based on catalog pricing. Anbernic RG405V is roughly 7% smaller and 1% lighter. Anbernic RG405V has a 60 Hz IPS screen, versus 60 Hz OLED on Anbernic RG505.
Which is cheaper, the Anbernic RG505 or the Anbernic RG405V?
The Anbernic RG405V is the cheaper of the two at around $138, roughly $10 less than the Anbernic RG505 based on catalog pricing.
Which is newer, the Anbernic RG505 or the Anbernic RG405V?
The Anbernic RG405V is the newer model, released in 2023.

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