Device comparison

Anbernic RG-505 vs. Anbernic RG505

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

RG-505
RG505

Shown to scale from each device’s real-world dimensions.

Quick verdict

Anbernic RG-505 has similar emulation coverage to Anbernic RG505.

Main differences

  • Anbernic RG-505 has similar emulation coverage to Anbernic RG505.

Anbernic

RG-505

Details
Price
$148
OS
Android 12
Released
Nov 2022
Up to
Saturn
Screen
4.95 inch OLED
Weight
286 grams

No reviews yet

0 collectors

Anbernic

RG505

Details
Price
$148
OS
Android 12
Released
Nov 2022
Up to
Saturn
Screen
4.95 inch OLED
Weight
286 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG-505RG505
Price$148$148
OSAndroid 12Android 12
Screen4.95 inch4.95 inch
Aspect ratio16:916:9
Resolution960 × 544960 × 544
Refresh rate60 Hz60 Hz
PanelOLEDOLED
ChipsetUNISOC Tiger T618UNISOC Tiger T618
CPUCortex-A75 / Cortex-A55Cortex-A75 / Cortex-A55
GPUMali-G52 MP2Mali-G52 MP2
RAM4 GB LPDDR4X4 GB LPDDR4X
StorageInternal 128 GB eMMC 5.1, External MicroSDInternal 128 GB eMMC 5.1, External MicroSD
Battery5000 mAh5000 mAh
Weight286 grams286 grams
Dimensions189 mm x 87 mm x 18 mm189 mm x 87 mm x 18 mm
Video outNoNo
BluetoothYesYes
Hall effect sticksNoNo
Analog triggersNoNo
Touch screenYesYes

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG-505RG505
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG-505 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG505 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG-505 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-505 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG505 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG-505 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG505 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG-505 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG505 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-505 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG505 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG-505 PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-505 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG505 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG-505 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG505 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG-505 Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-505 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG505 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-505 Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • RG505 Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • RG-505 Saturn: Sega Saturn: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG505 Saturn: Sega Saturn: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG-505 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG505 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG-505 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG505 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG-505 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG505 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG-505 GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-505 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • RG505 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip

Frequently asked

What's the difference between the Anbernic RG-505 and the Anbernic RG505?
Anbernic RG-505 has similar emulation coverage to Anbernic RG505.

Compare RG-505 with