Device comparison

Anbernic RG351P vs. Anbernic RG351MP

Compare specs, emulation support, community reviews, ownership, and play history.

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RG351P
RG351MP

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Quick verdict

Best value
RG351P
More portable
RG351P
Newer model
RG351MP

Main differences

  • Anbernic RG351MP has similar emulation coverage to Anbernic RG351P.
  • Anbernic RG351P is about $48 cheaper based on catalog pricing.

Anbernic

RG351P

Details
Price
$99
OS
EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)
Released
Sep 2020
Up to
DS
Screen
3.5 inch IPS
Weight
189 grams

No reviews yet

0 collectors

Anbernic

RG351MP

Details
Price
$147
OS
EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)
Released
Sep 2021
Up to
DS
Screen
3.5 inch IPS
Weight
271 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG351PRG351MP
Price$99$147
Aspect ratio3:24:3
Resolution320 x 480640 x 480
StorageExternal MicroSDDual External MicroSD
Weight189 grams271 grams
Dimensions151.5 mm x 70 mm x 18 mm145 mm x 73 mm x 18 mm

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG351PRG351MP
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG351P DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG351MP DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG351P 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG351MP 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG351P GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG351MP GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG351P N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG351MP N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG351P NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG351MP NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG351P PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG351MP PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG351P PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG351MP PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG351P PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG351MP PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG351P PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG351MP PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG351P Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG351MP Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG351P SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG351MP SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG351P Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG351MP Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG351P Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • RG351MP Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • RG351P Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG351MP Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG351P Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG351MP Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG351P Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG351MP Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG351P GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG351MP GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG351P Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG351MP Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the Anbernic RG351P and the Anbernic RG351MP?
Anbernic RG351MP has similar emulation coverage to Anbernic RG351P. Anbernic RG351P is about $48 cheaper based on catalog pricing.
Which is cheaper, the Anbernic RG351P or the Anbernic RG351MP?
The Anbernic RG351P is the cheaper of the two at around $99, roughly $48 less than the Anbernic RG351MP based on catalog pricing.
Which is newer, the Anbernic RG351P or the Anbernic RG351MP?
The Anbernic RG351MP is the newer model, released in 2021.

Compare RG351P with

AnbernicRG-351MSpecs
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