Device comparison

Anbernic RG477M vs. Anbernic RG-55G1

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

RG477M
RG-55G1

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Newer model
RG477M

Main differences

  • Anbernic RG477M has similar emulation coverage to Anbernic RG-55G1.
  • Anbernic RG477M has a 120 Hz LTPS Touchscreen screen, versus ? ? on Anbernic RG-55G1.
  • Anbernic RG477M runs Android 14; Anbernic RG-55G1 runs Android.

Anbernic

RG477M

Details
Price
$220
OS
Android 14
Released
Aug 2025
Up to
3DS
Screen
4.7 inch LTPS Touchscreen
Weight
354 grams

No reviews yet

0 collectors

Anbernic

RG-55G1

Details
Price
Unknown
OS
Android
Released
Unknown
Up to
3DS
Screen
5.5 inch ?
Weight
?

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG477MRG-55G1
Price$220Unknown
OSAndroid 14Android
Screen4.7 inch5.5 inch
Aspect ratio4:316:9
Resolution1280 x 960?
Refresh rate120 Hz?
PanelLTPS Touchscreen?
ChipsetMediaTek Dimensity 8300Qualcomm Snapdragon G1 Gen 2
CPUCortex-A715 / Cortex-A510Cortex-A78 / Cortex-A55
GPUMali-G615 MC6Qualcomm Adreno A12
RAM8 GB / 12 GB LPDDR54 GB LPDDR4X
StorageInternal 128 GB / 256 GB UFS, External MicroSDInternal ?, External MicroSD
Battery5300 mAh?
Weight354 grams?
Dimensions176 mm x 89.4 mm x 15.5 - 21.3 mm?
Video outYesNo
BluetoothYesNo
Analog triggersNoYes
Touch screenYesNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG477MRG-55G1
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG477M DS: Nintendo DS: Almost all games playable at full speed without frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG-55G1 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG477M 3DS: Nintendo 3DS: Almost all games playable at full speed without frameskip
  • RG-55G1 3DS: Nintendo 3DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG477M GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG-55G1 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG477M N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG-55G1 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG477M NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-55G1 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG477M PS1: Sony Playstation: All games playable at full speed without frameskip
  • RG-55G1 PS1: Sony Playstation: All games playable at full speed without frameskip
  • RG477M PS2: Sony Playstation 2: Almost all games playable at full speed without frameskip
  • RG-55G1 PS2: Sony Playstation 2: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG477M PS3: Sony Playstation 3: Only the easiest to emulate games are barely playable
  • RG-55G1 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG477M PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG-55G1 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG477M Wii: Nintendo Wii: Almost all games playable at full speed without frameskip
  • RG-55G1 Wii: Nintendo Wii: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG477M SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-55G1 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG477M Wii U: Nintendo Wii U: Only the easiest to emulate games are barely playable Extreme rendering problems due to Mali GPU
  • RG-55G1 Wii U: Nintendo Wii U: Only the easiest to emulate games are barely playable
  • RG477M Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG-55G1 Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG477M Switch: Nintendo Switch: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-55G1 Switch: Nintendo Switch: Only the easiest to emulate games are barely playable
  • RG477M Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG-55G1 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG477M Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG-55G1 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG477M GameCube: Nintendo GameCube: Almost all games playable at full speed without frameskip
  • RG-55G1 GameCube: Nintendo GameCube: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG477M Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • RG-55G1 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip

Frequently asked

What's the difference between the Anbernic RG477M and the Anbernic RG-55G1?
Anbernic RG477M has similar emulation coverage to Anbernic RG-55G1. Anbernic RG477M has a 120 Hz LTPS Touchscreen screen, versus ? ? on Anbernic RG-55G1. Anbernic RG477M runs Android 14; Anbernic RG-55G1 runs Android.

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