Device comparison

Anbernic RG477M vs. Anbernic RG55G1

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

RG477M
RG55G1

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Newer model
RG477M

Main differences

  • Anbernic RG477M has similar emulation coverage to Anbernic RG55G1.
  • Anbernic RG477M has a 120 Hz LTPS Touchscreen screen, versus ? ? on Anbernic RG55G1.
  • Anbernic RG477M runs Android 14; Anbernic RG55G1 runs Android.

Anbernic

RG477M

Details
Price
$220
OS
Android 14
Released
Aug 2025
Up to
3DS
Screen
4.7 inch LTPS Touchscreen
Weight
354 grams

No reviews yet

0 collectors

Anbernic

RG55G1

Details
Price
Unknown
OS
Android
Released
Unknown
Up to
3DS
Screen
5.5 inch ?
Weight
?

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG477MRG55G1
Price$220Unknown
OSAndroid 14Android
Screen4.7 inch5.5 inch
Aspect ratio4:316:9
Resolution1280 x 960?
Refresh rate120 Hz?
PanelLTPS Touchscreen?
ChipsetMediaTek Dimensity 8300Qualcomm Snapdragon G1 Gen 2
CPUCortex-A715 / Cortex-A510Cortex-A78 / Cortex-A55
GPUMali-G615 MC6Qualcomm Adreno A12
RAM8 GB / 12 GB LPDDR54 GB LPDDR4X
StorageInternal 128 GB / 256 GB UFS, External MicroSDInternal ?, External MicroSD
Battery5300 mAh?
Weight354 grams?
Dimensions176 mm x 89.4 mm x 15.5 - 21.3 mm?
Video outYesNo
BluetoothYesNo
Analog triggersNoYes
Touch screenYesNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG477MRG55G1
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG477M DS: Nintendo DS: Almost all games playable at full speed without frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG55G1 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG477M 3DS: Nintendo 3DS: Almost all games playable at full speed without frameskip
  • RG55G1 3DS: Nintendo 3DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG477M GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG55G1 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG477M N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG55G1 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG477M NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG55G1 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG477M PS1: Sony Playstation: All games playable at full speed without frameskip
  • RG55G1 PS1: Sony Playstation: All games playable at full speed without frameskip
  • RG477M PS2: Sony Playstation 2: Almost all games playable at full speed without frameskip
  • RG55G1 PS2: Sony Playstation 2: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG477M PS3: Sony Playstation 3: Only the easiest to emulate games are barely playable
  • RG55G1 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG477M PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG55G1 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG477M Wii: Nintendo Wii: Almost all games playable at full speed without frameskip
  • RG55G1 Wii: Nintendo Wii: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG477M SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG55G1 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG477M Wii U: Nintendo Wii U: Only the easiest to emulate games are barely playable Extreme rendering problems due to Mali GPU
  • RG55G1 Wii U: Nintendo Wii U: Only the easiest to emulate games are barely playable
  • RG477M Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG55G1 Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG477M Switch: Nintendo Switch: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG55G1 Switch: Nintendo Switch: Only the easiest to emulate games are barely playable
  • RG477M Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG55G1 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG477M Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG55G1 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG477M GameCube: Nintendo GameCube: Almost all games playable at full speed without frameskip
  • RG55G1 GameCube: Nintendo GameCube: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG477M Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • RG55G1 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip

Frequently asked

What's the difference between the Anbernic RG477M and the Anbernic RG55G1?
Anbernic RG477M has similar emulation coverage to Anbernic RG55G1. Anbernic RG477M has a 120 Hz LTPS Touchscreen screen, versus ? ? on Anbernic RG55G1. Anbernic RG477M runs Android 14; Anbernic RG55G1 runs Android.

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