Device comparison

Anbernic RG505 vs. KinHank K56

Compare specs, emulation support, community reviews, ownership, and play history.

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RG505
K56

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Quick verdict

Best value
RG505
Better screen
RG505
More portable
RG505
Newer model
K56

Main differences

  • KinHank K56 has similar emulation coverage to Anbernic RG505.
  • Anbernic RG505 is about $2 cheaper based on catalog pricing.
  • Anbernic RG505 is roughly 14% smaller and 7% lighter.
  • KinHank K56 has a 60 Hz IPS screen, versus 60 Hz OLED on Anbernic RG505.
  • KinHank K56 runs Android 14; Anbernic RG505 runs Android 12.

Anbernic

RG505

Details
Price
$148
OS
Android 12
Released
Nov 2022
Up to
Saturn
Screen
4.95 inch OLED
Weight
286 grams

No reviews yet

0 collectors

KinHank

K56

Details
Price
$150
OS
Android 14
Released
Apr 2025
Up to
Saturn
Screen
5.5 inches IPS
Weight
307 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG505K56
Price$148$150
OSAndroid 12Android 14
Screen4.95 inch5.5 inches
Resolution960 × 5441920 x 1080
PanelOLEDIPS
ChipsetUNISOC Tiger T618UNISOC Tiger T620
GPUMali-G52 MP2Mali G57 MP1
RAM4 GB LPDDR4X6 GB LPDDR4X
StorageInternal 128 GB eMMC 5.1, External MicroSDInternal 128 GB UFS 2.0, External MicroSD
Weight286 grams307 grams
Dimensions189 mm x 87 mm x 18 mm212 mm x 90 mm x 17 mm
Hall effect sticksNoYes

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG505K56
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG505 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • K56 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG505 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • K56 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG505 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • K56 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG505 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • K56 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG505 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • K56 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG505 PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • K56 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG505 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • K56 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG505 Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • K56 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG505 Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • K56 Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • RG505 Saturn: Sega Saturn: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • K56 Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG505 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • K56 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG505 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • K56 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG505 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • K56 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG505 GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG505 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • K56 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip

Frequently asked

What's the difference between the Anbernic RG505 and the KinHank K56?
KinHank K56 has similar emulation coverage to Anbernic RG505. Anbernic RG505 is about $2 cheaper based on catalog pricing. Anbernic RG505 is roughly 14% smaller and 7% lighter. KinHank K56 has a 60 Hz IPS screen, versus 60 Hz OLED on Anbernic RG505. KinHank K56 runs Android 14; Anbernic RG505 runs Android 12.
Which is cheaper, the Anbernic RG505 or the KinHank K56?
The Anbernic RG505 is the cheaper of the two at around $148, roughly $2 less than the KinHank K56 based on catalog pricing.
Which is newer, the Anbernic RG505 or the KinHank K56?
The KinHank K56 is the newer model, released in 2025.

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