Device comparison

Game Consoles Worldwide GCW Zero vs. JinXing Digital JXD S603

Compare specs, emulation support, community reviews, ownership, and play history.

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With

GCW Zero
JXD S603

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Better screen
GCW Zero
More portable
JXD S603
Newer model
GCW Zero

Main differences

  • JinXing Digital JXD S603 is about 9% lighter.
  • Game Consoles Worldwide GCW Zero runs OpenDingux; JinXing Digital JXD S603 runs Android.

Game Consoles Worldwide

GCW Zero

Details
Price
Unknown
OS
OpenDingux
Released
Jan 2013
Up to
PS1
Screen
3.5 inch TFT
Weight
225 grams

No reviews yet

0 collectors

JinXing Digital

JXD S603

Details
Price
Unknown
OS
Android
Released
Jan 2012
Up to
PS1
Screen
4.3
Weight
205 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecGCW ZeroJXD S603
OSOpenDinguxAndroid
Screen3.5 inch4.3
Aspect ratio4:3Unknown
Resolution320 x 240480 x 272
Refresh rate60 HzUnknown
PanelTFTUnknown
ChipsetIngenic JZ4770Sunplus GP33003
CPUXBurstARM Cortex-A8
GPUVivante GC860PowerVR SGX531
RAM512 MB DDR2512
StorageInternal & External MicroSD4
Battery2200 mAhUnknown
Weight225 grams205 grams
Dimensions143 mm x 70 mm x 18 mmUnknown
Touch screenNoYes

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGCW ZeroJXD S603
Classic systems
Game BoyUnknown
NESUnknown
GenesisUnknown
GBAUnknown
SNESUnknown
PS1Unknown
Mid-generation systems
DSUnknown
N64Unknown
DreamcastUnknown
PSPUnknown
SaturnUnknown
Sixth-generation systems
GameCubeUnknown
WiiUnknown
PS2Unknown
Modern systems
3DSUnknown
SwitchUnknown
Wii UUnknown
PS3Unknown

Emulation source notes

  • GCW Zero DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • GCW Zero 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GCW Zero GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GCW Zero N64: Nintendo 64: Only the easiest to emulate games are barely playable
  • GCW Zero NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GCW Zero PS1: Sony Playstation: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GCW Zero PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GCW Zero SNES: Super Nintendo Entertainment System: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GCW Zero Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GCW Zero Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GCW Zero GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow

Frequently asked

What's the difference between the Game Consoles Worldwide GCW Zero and the JinXing Digital JXD S603?
JinXing Digital JXD S603 is about 9% lighter. Game Consoles Worldwide GCW Zero runs OpenDingux; JinXing Digital JXD S603 runs Android.
Which is newer, the Game Consoles Worldwide GCW Zero or the JinXing Digital JXD S603?
The Game Consoles Worldwide GCW Zero is the newer model, released in 2013.

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