Device comparison

Game Kiddy GKD-350H vs. JinXing Digital JXD S7300C

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

GKD-350H
JXD S7300C

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Better screen
GKD-350H
Newer model
GKD-350H

Main differences

  • JinXing Digital JXD S7300C has stronger listed emulation coverage.
  • Game Kiddy GKD-350H runs OpenDingux; JinXing Digital JXD S7300C runs Android 4.2.

Game Kiddy

GKD-350H

Details
Price
$65
OS
OpenDingux
Released
Dec 2019
Up to
PS1
Screen
3.5 inch IPS
Weight
155 grams

No reviews yet

0 collectors

JinXing Digital

JXD S7300C

Details
Price
Unknown
OS
Android 4.2
Released
Jan 2013
Up to
PSP
Screen
Unknown
Weight
Unknown

No reviews yet

0 collectors

Specs

BetterWorse

SpecGKD-350HJXD S7300C
Price$65Unknown
OSOpenDinguxAndroid 4.2
Screen3.5 inchUnknown
Aspect ratio4:3Unknown
Resolution320 x 240Unknown
Refresh rate60 HzUnknown
PanelIPSUnknown
ChipsetIngenic X1830RockChip RK3188
CPUXBurstCortex-A9
GPUMali-400 MP4
RAM128 MB DDR21 GB DDR3
StorageInternal & External MicroSDUnknown
Battery2300 mAh3400 mAh
Weight155 gramsUnknown
Dimensions150 mm x 75 mm x 18 mmUnknown

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGKD-350HJXD S7300C
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • GKD-350H DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GKD-350H 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GKD-350H GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • JXD S7300C GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GKD-350H N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C N64: Nintendo 64: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GKD-350H NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • JXD S7300C NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GKD-350H PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • JXD S7300C PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • GKD-350H PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GKD-350H PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GKD-350H PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C PSP: Sony Playstation Portable: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GKD-350H Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GKD-350H SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • JXD S7300C SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GKD-350H Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GKD-350H Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • GKD-350H Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GKD-350H Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • JXD S7300C Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GKD-350H Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • JXD S7300C Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GKD-350H GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GKD-350H Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the Game Kiddy GKD-350H and the JinXing Digital JXD S7300C?
JinXing Digital JXD S7300C has stronger listed emulation coverage. Game Kiddy GKD-350H runs OpenDingux; JinXing Digital JXD S7300C runs Android 4.2.
Which is newer, the Game Kiddy GKD-350H or the JinXing Digital JXD S7300C?
The Game Kiddy GKD-350H is the newer model, released in 2019.

Compare GKD-350H with