Device comparison

GAMEMT E5 Ultra vs. JinXing Digital JXD S7300C

Compare specs, emulation support, community reviews, ownership, and play history.

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With

JXD S7300C

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Quick verdict

Better screen
GAMEMT E5 Ultra
Newer model
JXD S7300C

Main differences

  • GAMEMT E5 Ultra has stronger listed emulation coverage.
  • JinXing Digital JXD S7300C runs Android 4.2; GAMEMT E5 Ultra runs Android 14.
  • JinXing Digital JXD S7300C is highlighted for PS1, Genesis, GBA, SNES; GAMEMT E5 Ultra is highlighted for Saturn, Dreamcast, PSP, DS.

GAMEMT

GAMEMT E5 Ultra

Details
Price
Unknown
OS
Android 14
Released
Unknown
Up to
Saturn
Screen
5.0 inch IPS
Weight
282 grams

No reviews yet

0 collectors

JinXing Digital

JXD S7300C

Details
Price
Unknown
OS
Android 4.2
Released
Jan 2013
Up to
PSP
Screen
Unknown
Weight
Unknown

No reviews yet

0 collectors

Specs

BetterWorse

SpecGAMEMT E5 UltraJXD S7300C
OSAndroid 14Android 4.2
Screen5.0 inchUnknown
Aspect ratio16:9Unknown
Resolution1280 x 720Unknown
Refresh rate60 HzUnknown
PanelIPSUnknown
ChipsetUNISOC T620RockChip RK3188
CPUCortex-A75 / Cortex-A55Cortex-A9
GPUMali G57 MP1Mali-400 MP4
RAM6 GB LPDDR4X1 GB DDR3
StorageInternal 128 GB & External MicroSDUnknown
Battery5000 mAh3400 mAh
Weight282 gramsUnknown
Hall effect sticksYesNo
Touch screenYesNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGAMEMT E5 UltraJXD S7300C
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • GAMEMT E5 Ultra DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • JXD S7300C DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GAMEMT E5 Ultra 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD S7300C 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GAMEMT E5 Ultra GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • JXD S7300C GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GAMEMT E5 Ultra N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • JXD S7300C N64: Nintendo 64: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GAMEMT E5 Ultra NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • JXD S7300C NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GAMEMT E5 Ultra PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • JXD S7300C PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • GAMEMT E5 Ultra PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD S7300C PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GAMEMT E5 Ultra PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GAMEMT E5 Ultra PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • JXD S7300C PSP: Sony Playstation Portable: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GAMEMT E5 Ultra Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD S7300C Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GAMEMT E5 Ultra SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • JXD S7300C SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GAMEMT E5 Ultra Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • JXD S7300C Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GAMEMT E5 Ultra Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • JXD S7300C Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • GAMEMT E5 Ultra Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • JXD S7300C Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GAMEMT E5 Ultra Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • JXD S7300C Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GAMEMT E5 Ultra Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • JXD S7300C Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GAMEMT E5 Ultra GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD S7300C GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GAMEMT E5 Ultra Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • JXD S7300C Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the GAMEMT E5 Ultra and the JinXing Digital JXD S7300C?
GAMEMT E5 Ultra has stronger listed emulation coverage. JinXing Digital JXD S7300C runs Android 4.2; GAMEMT E5 Ultra runs Android 14. JinXing Digital JXD S7300C is highlighted for PS1, Genesis, GBA, SNES; GAMEMT E5 Ultra is highlighted for Saturn, Dreamcast, PSP, DS.

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