Device comparison

KinHank K56 vs. Anbernic RG405M

Compare specs, emulation support, community reviews, ownership, and play history.

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K56
RG405M

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Quick verdict

Best value
K56
More portable
RG405M
Newer model
K56

Main differences

  • KinHank K56 has similar emulation coverage to Anbernic RG405M.
  • KinHank K56 is about $18 cheaper based on catalog pricing.
  • Anbernic RG405M is roughly 38% smaller and 14% lighter.
  • KinHank K56 runs Android 14; Anbernic RG405M runs Android 12.

KinHank

K56

Details
Price
$150
OS
Android 14
Released
Apr 2025
Up to
Saturn
Screen
5.5 inches IPS
Weight
307 grams

No reviews yet

0 collectors

Anbernic

RG405M

Details
Price
$168
OS
Android 12
Released
Mar 2023
Up to
Saturn
Screen
4.0 inch IPS
Weight
265 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecK56RG405M
Price$150$168
OSAndroid 14Android 12
Screen5.5 inches4.0 inch
Aspect ratio16:94:3
Resolution1920 x 1080640 x 480
ChipsetUNISOC Tiger T620UNISOC Tiger T618
GPUMali G57 MP1Mali-G52 MP2
RAM6 GB LPDDR4X4 GB LPDDR4X
StorageInternal 128 GB UFS 2.0, External MicroSDInternal 128 GB eMMC, External MicroSD
Battery5000 mAh4500 mAh
Weight307 grams265 grams
Dimensions212 mm x 90 mm x 17 mm162 mm x 73.6 mm x 15.8 mm
Hall effect sticksYesNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemK56RG405M
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • K56 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG405M DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • K56 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405M 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG405M GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • K56 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG405M N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • K56 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG405M NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • K56 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG405M PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • K56 PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405M PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG405M PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • K56 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG405M PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • K56 Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405M Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG405M SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • K56 Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • RG405M Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • K56 Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG405M Saturn: Sega Saturn: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • K56 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG405M Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • K56 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG405M Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • K56 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG405M Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • K56 GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405M GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • RG405M Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip

Frequently asked

What's the difference between the KinHank K56 and the Anbernic RG405M?
KinHank K56 has similar emulation coverage to Anbernic RG405M. KinHank K56 is about $18 cheaper based on catalog pricing. Anbernic RG405M is roughly 38% smaller and 14% lighter. KinHank K56 runs Android 14; Anbernic RG405M runs Android 12.
Which is cheaper, the KinHank K56 or the Anbernic RG405M?
The KinHank K56 is the cheaper of the two at around $150, roughly $18 less than the Anbernic RG405M based on catalog pricing.
Which is newer, the KinHank K56 or the Anbernic RG405M?
The KinHank K56 is the newer model, released in 2025.

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