Device comparison

KinHank K56 vs. Anbernic RG405V

Compare specs, emulation support, community reviews, ownership, and play history.

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K56
RG405V

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Quick verdict

Best value
RG405V
More portable
RG405V
Newer model
K56

Main differences

  • KinHank K56 has similar emulation coverage to Anbernic RG405V.
  • Anbernic RG405V is about $12 cheaper based on catalog pricing.
  • Anbernic RG405V is roughly 20% smaller and 8% lighter.
  • KinHank K56 runs Android 14; Anbernic RG405V runs Android 12.

KinHank

K56

Details
Price
$150
OS
Android 14
Released
Apr 2025
Up to
Saturn
Screen
5.5 inches IPS
Weight
307 grams

No reviews yet

0 collectors

Anbernic

RG405V

Details
Price
$138
OS
Android 12
Released
Sep 2023
Up to
Saturn
Screen
4.0 inch IPS
Weight
282 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecK56RG405V
Price$150$138
OSAndroid 14Android 12
Screen5.5 inches4.0 inch
Aspect ratio16:94:3
Resolution1920 x 1080640 x 480
ChipsetUNISOC Tiger T620UNISOC Tiger T618
GPUMali G57 MP1Mali-G52 MP2
RAM6 GB LPDDR4X4 GB LPDDR4X
StorageInternal 128 GB UFS 2.0, External MicroSDInternal 128 GB eMMC, External MicroSD
Battery5000 mAh5500 mAh
Weight307 grams282 grams
Dimensions212 mm x 90 mm x 17 mm105 mm x 145 mm x 35 mm

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemK56RG405V
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • K56 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG405V DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • K56 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405V 3DS: Nintendo 3DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG405V GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • K56 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG405V N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • K56 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG405V NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • K56 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG405V PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • K56 PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405V PS2: Sony Playstation 2: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG405V PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • K56 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG405V PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • K56 Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405V Wii: Nintendo Wii: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG405V SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • K56 Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • RG405V Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • K56 Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG405V Saturn: Sega Saturn: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • K56 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG405V Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • K56 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG405V Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • K56 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG405V Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • K56 GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG405V GameCube: Nintendo GameCube: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • K56 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • RG405V Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip

Frequently asked

What's the difference between the KinHank K56 and the Anbernic RG405V?
KinHank K56 has similar emulation coverage to Anbernic RG405V. Anbernic RG405V is about $12 cheaper based on catalog pricing. Anbernic RG405V is roughly 20% smaller and 8% lighter. KinHank K56 runs Android 14; Anbernic RG405V runs Android 12.
Which is cheaper, the KinHank K56 or the Anbernic RG405V?
The Anbernic RG405V is the cheaper of the two at around $138, roughly $12 less than the KinHank K56 based on catalog pricing.
Which is newer, the KinHank K56 or the Anbernic RG405V?
The KinHank K56 is the newer model, released in 2025.

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