Device comparison

PowKiddy RGB10 vs. JinXing Digital JXD S5800

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

PowKiddy RGB10
JXD S5800

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Newer model
PowKiddy RGB10

Main differences

  • PowKiddy RGB10 has similar emulation coverage to JinXing Digital JXD S5800.
  • PowKiddy RGB10 has a 60 Hz IPS screen, versus IPS on JinXing Digital JXD S5800.
  • PowKiddy RGB10 runs RetroArch; JinXing Digital JXD S5800 runs Android 4.2.

PowKiddy

PowKiddy RGB10

Details
Price
$80
OS
RetroArch
Released
Jul 2020
Up to
DS
Screen
3.5 inch IPS
Weight
144 grams

No reviews yet

0 collectors

JinXing Digital

JXD S5800

Details
Price
Unknown
OS
Android 4.2
Released
Jan 2013
Up to
DS
Screen
5.0 inch IPS
Weight
Unknown

No reviews yet

0 collectors

Specs

BetterWorse

SpecPowKiddy RGB10JXD S5800
Price$80Unknown
OSRetroArchAndroid 4.2
Screen3.5 inch5.0 inch
Aspect ratio3:216:9
Resolution480 x 320960 x 540
Refresh rate60 HzUnknown
ChipsetRockChip RK3326Mediatek MT6582
CPUCortex-A35Cortex-A7
GPUMali-G31 MP2Mali-400 MP
RAM1 GB DDR31GB LPDDR2
StorageExternal MicroSDInternal 8 GB EMMC & External MicroSD
Battery2800 mAh / 3500 mAh (Metal / Pro)Unknown
Weight144 gramsUnknown
Dimensions144 mm x 63 mm x 16 mmUnknown
BluetoothNoYes
Touch screenNoYes

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemPowKiddy RGB10JXD S5800
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • PowKiddy RGB10 DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • JXD S5800 DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • PowKiddy RGB10 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • JXD S5800 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • PowKiddy RGB10 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • JXD S5800 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • PowKiddy RGB10 N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD S5800 N64: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • PowKiddy RGB10 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • JXD S5800 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • PowKiddy RGB10 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • JXD S5800 PS1: Sony Playstation: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • PowKiddy RGB10 PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • JXD S5800 PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • PowKiddy RGB10 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • JXD S5800 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • PowKiddy RGB10 PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD S5800 PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • PowKiddy RGB10 Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • JXD S5800 Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • PowKiddy RGB10 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • JXD S5800 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • PowKiddy RGB10 Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • JXD S5800 Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • PowKiddy RGB10 Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • JXD S5800 Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • PowKiddy RGB10 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • JXD S5800 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • PowKiddy RGB10 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • JXD S5800 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • PowKiddy RGB10 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • JXD S5800 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • PowKiddy RGB10 GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • JXD S5800 GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • PowKiddy RGB10 Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD S5800 Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the PowKiddy RGB10 and the JinXing Digital JXD S5800?
PowKiddy RGB10 has similar emulation coverage to JinXing Digital JXD S5800. PowKiddy RGB10 has a 60 Hz IPS screen, versus IPS on JinXing Digital JXD S5800. PowKiddy RGB10 runs RetroArch; JinXing Digital JXD S5800 runs Android 4.2.
Which is newer, the PowKiddy RGB10 or the JinXing Digital JXD S5800?
The PowKiddy RGB10 is the newer model, released in 2020.

Compare PowKiddy RGB10 with