Device comparison

SJGAM M22 Pro vs. Game Consoles Worldwide GCW Zero

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

M22 Pro
GCW Zero

Shown to scale from each device’s real-world dimensions.

Quick verdict

Better screen
M22 Pro
More portable
GCW Zero
Newer model
M22 Pro

Main differences

  • SJGAM M22 Pro has stronger listed emulation coverage.
  • Game Consoles Worldwide GCW Zero is roughly 35% smaller.
  • SJGAM M22 Pro has a 60 Hz IPS screen, versus 60 Hz TFT on Game Consoles Worldwide GCW Zero.
  • SJGAM M22 Pro runs Linux (EmuELEC); Game Consoles Worldwide GCW Zero runs OpenDingux.

SJGAM

M22 Pro

Details
Price
$50
OS
Linux (EmuELEC)
Released
Nov 2024
Up to
PS1
Screen
5.0 inch IPS
Weight
?

No reviews yet

0 collectors

Game Consoles Worldwide

GCW Zero

Details
Price
Unknown
OS
OpenDingux
Released
Jan 2013
Up to
PS1
Screen
3.5 inch TFT
Weight
225 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecM22 ProGCW Zero
Price$50Unknown
OSLinux (EmuELEC)OpenDingux
Screen5.0 inch3.5 inch
Aspect ratio16:94:3
Resolution1920 x 1080320 x 240
PanelIPSTFT
Chipset"N909"Ingenic JZ4770
CPUCortex-A7XBurst
GPUMali-400 MP2Vivante GC860
RAM1 GB DDR4512 MB DDR2
Battery3000 mAh2200 mAh
Weight?225 grams
Dimensions191 mm x 81 mm x 33 mm143 mm x 70 mm x 18 mm

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemM22 ProGCW Zero
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • M22 Pro DS: Nintendo DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GCW Zero DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • M22 Pro 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GCW Zero 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • M22 Pro GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GCW Zero GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • M22 Pro N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GCW Zero N64: Nintendo 64: Only the easiest to emulate games are barely playable
  • M22 Pro NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GCW Zero NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • M22 Pro PS1: Sony Playstation: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GCW Zero PS1: Sony Playstation: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • M22 Pro PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • M22 Pro PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • M22 Pro PSP: Sony Playstation Portable: Only the easiest to emulate games are barely playable
  • GCW Zero PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • M22 Pro SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GCW Zero SNES: Super Nintendo Entertainment System: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • M22 Pro Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • GCW Zero Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GCW Zero Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • M22 Pro Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GCW Zero Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • M22 Pro GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GCW Zero GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GCW Zero Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow

Frequently asked

What's the difference between the SJGAM M22 Pro and the Game Consoles Worldwide GCW Zero?
SJGAM M22 Pro has stronger listed emulation coverage. Game Consoles Worldwide GCW Zero is roughly 35% smaller. SJGAM M22 Pro has a 60 Hz IPS screen, versus 60 Hz TFT on Game Consoles Worldwide GCW Zero. SJGAM M22 Pro runs Linux (EmuELEC); Game Consoles Worldwide GCW Zero runs OpenDingux.
Which is newer, the SJGAM M22 Pro or the Game Consoles Worldwide GCW Zero?
The SJGAM M22 Pro is the newer model, released in 2024.

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