Arkanoid: Doh It Again

Arkanoid: Doh It Again

1997
SNESSFAMPCSatellaview

Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.

How People Play
Djearthquake
J1ngleJ4ngle
ethicator
3 players<1h total time tracked
2playing1played
Top Devices
RG34XXSP1 player
<1h
TRIMUI Brick1 player
<1h

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J1ngleJ4ngle
First session! Played for 5m on RG34XXSP
0
J1ngleJ4ngle
0
Djearthquake
First session! Played for 1m on TRIMUI Brick
0
ethicator
First session! Played for 6m on Retroid Pocket Classic
0