ArcMoogle
Connected as ArcMoogle

- Time played
- 1h 2m
- Sessions
- 1
- Played on
- Retroid Pocket 5

- Achievements
- 7/131
Achievements
7 of 131 · 5%
Think You're Mr. Big Shot?
In Big Shot, clear one side and score the 8-ball. [Table Goal status is ignored.]
- Points
- 5 (15 true)
- Rarity
- 24.2% Common
- Unlocked
- —

I'm Just A Little Tee'd Off
In Tee'd Off, complete 3 of the 5 rounds. [Table Goal status is ignored.]
- Points
- 5 (62 true)
- Rarity
- 5.3% Rare
- Unlocked
- —

Aces Are High But The Stakes Are Low
In Ace High, win 4 or more credits. [Table Goal status is ignored.]
- Points
- 5 (37 true)
- Rarity
- 8.5% Rare
- Unlocked
- —

Poker Tilt-A-Whirl
Complete the Table Goal for Play Boy.
- Points
- 5 (21 true)
- Rarity
- 15.5% Rare
- Unlocked
- —

Aim For Victory, Land Amongst The Cars
In Victory, finish the race. [Table Goal status is ignored.]
- Points
- 5 (29 true)
- Rarity
- 11.0% Rare
- Unlocked
- —

Now With Slightly Less Armed Robbery
In Central Park, win 5 or more credits. [Table Goal status is ignored.]
- Points
- 5 (141 true)
- Rarity
- 2.3% Very rare
- Unlocked
- —

I Dream Of Pinball
Complete the Table Goal for Genie. (Table Goal status "Complete" MUST be earned in Arcade, not Gottlieb Challenge.)
- Points
- 5 (15 true)
- Rarity
- 23.8% Common
- Unlocked
- —

There Is An Inexorable Force In The Cosmos
In Black Hole, survive re-entry. [Table Goal status is ignored.]
- Points
- 5 (23 true)
- Rarity
- 14.4% Rare
- Unlocked
- —

Mysterious Cities of Pinball
In El Dorado, earn the special. [Table Goal status is ignored.]
- Points
- 5 (49 true)
- Rarity
- 7.0% Rare
- Unlocked
- —

Little Squirrels In White Coats
In Goin' Nuts, re-launch 3 ball mode. [Table Goal status is ignored.]
- Points
- 5 (17 true)
- Rarity
- 19.1% Rare
- Unlocked
- —

Bowling Pinball At An Arcade Inside A Bowling Alley
In Strikes N' Spares, bowl a 300 regulation game. [Table Goal status is ignored.]
- Points
- 5 (35 true)
- Rarity
- 8.9% Rare
- Unlocked
- —

Black Jack Sparrow
Complete the Table Goal for Payout Mode.
- Points
- 10 (144 true)
- Rarity
- 4.0% Very rare
- Unlocked
- —

Gottlieb Challenge Pinball Lizard
End Gottlieb Challenge with 10 or more Table Score, by Game Over or Game Complete.
- Points
- 2 (4 true)
- Rarity
- 38.6% Common
- Unlocked
- —

Gottlieb Challenge Tommy Wannabe
End Gottlieb Challenge with 20 or more Table Score, by Game Over or Game Complete.
- Points
- 3 (8 true)
- Rarity
- 26.1% Common
- Unlocked
- —

Gottlieb Challenge Drop Stopper
End Gottlieb Challenge with 30 or more Table Score, by Game Over or Game Complete.
- Points
- 5 (16 true)
- Rarity
- 20.6% Common
- Unlocked
- —

Gottlieb Challenge Arcade Rat
End Gottlieb Challenge with 40 or more Table Score, by Game Over or Game Complete.
- Points
- 5 (17 true)
- Rarity
- 20.2% Common
- Unlocked
- —

Gottlieb Challenge Flipper King
End Gottlieb Challenge with 90 or more Table Score, by Game Over or Game Complete.
- Points
- 10 (37 true)
- Rarity
- 18.3% Rare
- Unlocked
- —

Gottlieb Challenge Pinball Wizard
End Gottlieb Challenge with 100 or more Table Score, by Game Over or Game Complete.
- Points
- 25 (95 true)
- Rarity
- 17.6% Rare
- Unlocked
- —

Gottlieb Challenge Complete
Finish Gottlieb Challenge with any score by ending Central Park with 300 points or more.
- Points
- 25 (326 true)
- Rarity
- 4.9% Very rare
- Unlocked
- —

Quests - Big Shot - Ball Save
In Big Shot, open the Ball Save by entering the center 8-ball slot.
- Points
- 3 (6 true)
- Rarity
- 37.8% Common
- Unlocked
- —

Quests - Big Shot - Solids
In Big Shot, hit all Solids drop-targets on the left side in one ball.
- Points
- 2 (6 true)
- Rarity
- 22.5% Common
- Unlocked
- —

Quests - Big Shot - Stripes
In Big Shot, hit all Stripes drop-targets on the right side in one ball.
- Points
- 2 (7 true)
- Rarity
- 19.7% Rare
- Unlocked
- —

Quests - Big Shot - Big Money
In Big Shot, get at least 50,000 points.
- Points
- 25 (57 true)
- Rarity
- 34.2% Common
- Unlocked
- —

Quests - Big Shot - Street Cred
In Big Shot, earn at least 2 credits from any activities.
- Points
- 5 (12 true)
- Rarity
- 29.7% Common
- Unlocked
- —

Wizard Quest - Big Shot - Ball Savior
In Big Shot, properly use the Ball Save that you have opened.
- Points
- 3 (8 true)
- Rarity
- 24.4% Common
- Unlocked
- —

Wizard Quests - Big Shot - Greedy
In Big Shot, hit all Solids and Stripes in one ball.
- Points
- 10 (54 true)
- Rarity
- 12.1% Rare
- Unlocked
- —

Wizard Quests - Big Shot - Center Special
In Big Shot, get the Special by hitting the lit-target in the center.
- Points
- 10 (41 true)
- Rarity
- 16.6% Rare
- Unlocked
- —

Wizard Quests - Big Shot - Bigger Money
In Big Shot, get at least 80,000 points.
- Points
- 50 (150 true)
- Rarity
- 23.8% Common
- Unlocked
- —

Wizard Quests - Big Shot - Pinball Pool Shark
In Big Shot, get earn at least 4 credits from any activities.
- Points
- 10 (48 true)
- Rarity
- 13.6% Rare
- Unlocked
- —

Quests - Tee'd Off - Cheater
In Tee'd Off, complete a Cheat Shot
- Points
- 1 (2 true)
- Rarity
- 27.2% Common
- Unlocked
- —

Quests - Tee'd Off - I'm Down Here!
In Tee'd Off, complete Find the Gopher mode
- Points
- 5 (40 true)
- Rarity
- 7.6% Rare
- Unlocked
- —

Quests - Tee'd Off - Par-Tee Time! Excellent!
In Tee'd Off, activate Go Fore Par-Tee mode
- Points
- 5 (54 true)
- Rarity
- 5.5% Rare
- Unlocked
- —

Quests - Tee'd Off - Mulligan
In Tee'd Off, earn an extra ball
- Points
- 3 (15 true)
- Rarity
- 13.0% Rare
- Unlocked
- —

Quests - Tee'd Off - Par for the Course
In Tee'd Off, clear 9 holes and start Multiball
- Points
- 4 (17 true)
- Rarity
- 14.9% Rare
- Unlocked
- —

Wizard Quests - Teed Off - Anything Goes
In Tee'd Off, activate Anything Goes mode
- Points
- 5 (34 true)
- Rarity
- 9.1% Rare
- Unlocked
- —

Wizard Quests - Tee'd Off - That's Impressive
In Tee'd Off, score a Super Jackpot
- Points
- 25 (534 true)
- Rarity
- 3.2% Very rare
- Unlocked
- —

Wizard Quests - Tee'd Off - Donkey Sized Score
In Tee'd Off, score a Big Score
- Points
- 25 (1572 true)
- Rarity
- 1.1% Very rare
- Unlocked
- —

Wizard Quests - Tee'd Off - Why Do I Feel Ripped Off?
In Tee'd Off, double your score from a Skins Game
- Points
- 25 (2091 true)
- Rarity
- 0.8% Ultra rare
- Unlocked
- —

Wizard Quests - Tee'd Off - High Score
In Tee'd Off, score a billion points
- Points
- 10 (317 true)
- Rarity
- 2.3% Very rare
- Unlocked
- —

Quests - Ace High - Love Diamonds
In Ace High, light up the top two Jet Bumpers by lighting Diamond and Heart.
- Points
- 5 (20 true)
- Rarity
- 15.9% Rare
- Unlocked
- —

Quests - Ace High - Every Spade In The Club
In Ace High, light up the bottom two Jet Bumpers by lighting Spade and Club.
- Points
- 5 (22 true)
- Rarity
- 14.2% Rare
- Unlocked
- —

Quests - Ace High - Million Money Shot
In Ace High, gain 1 million points by falling into a lit hole.
- Points
- 5 (18 true)
- Rarity
- 18.5% Rare
- Unlocked
- —

Quests - Ace High - King Of Queens
In Ace High, earn any Special while all 3 Queen lights are lit.
- Points
- 5 (106 true)
- Rarity
- 2.8% Very rare
- Unlocked
- —

Quests - Ace High - Ace Is The Place
In Ace High, earn any Special while any Ace light is lit.
- Points
- 5 (141 true)
- Rarity
- 2.1% Very rare
- Unlocked
- —

Wizard Quests - Ace High - One Ball One Million
In Ace High, on the first ball, get 1,000,000 points without losing the ball. (No 1-million slot.)
- Points
- 10 (105 true)
- Rarity
- 6.2% Rare
- Unlocked
- —

Wizard Quests - Ace High - One 4 All
In Ace High, get at least 5,000,000 points.
- Points
- 10 (60 true)
- Rarity
- 10.6% Rare
- Unlocked
- —

Wizard Quests - Ace High - Ace Of The Based
In Ace High, earn 7 credits in one game.
- Points
- 10 (184 true)
- Rarity
- 3.4% Very rare
- Unlocked
- —

Wizard Quests - Ace High - Three Holes, 1 Million
In Ace High, activate a lit 1-Million point slot 3 times in one game.
- Points
- 10 (152 true)
- Rarity
- 4.0% Very rare
- Unlocked
- —

Wizard Quests - Ace High - Card Suite Special
In Ace High, earn any Special while all four card suite jet-bumpers are activated.
- Points
- 10 (114 true)
- Rarity
- 5.1% Rare
- Unlocked
- —

Quests - Play Boy - 1000 Karat Diamonds
In Play Boy, get at least 1000 points.
- Points
- 5 (14 true)
- Rarity
- 24.8% Common
- Unlocked
- —

Quests - Play Boy - No Balls Wasted
In Play Boy, finish a game without losing any ball(all 10 balls must be in a slot).
- Points
- 5 (22 true)
- Rarity
- 14.2% Rare
- Unlocked
- —

Quests - Play Boy - Free-To-Play Boy
In Play Boy, collect either Free Play card from the board.
- Points
- 5 (18 true)
- Rarity
- 18.7% Rare
- Unlocked
- —

Quests - Play Boy - High Rolling
In Play Boy, collect a card worth 300 points or more.
- Points
- 5 (13 true)
- Rarity
- 26.3% Common
- Unlocked
- —

Quests - Play Boy - All Boy No Play
In Play Boy, finish a game with exactly zero points.
- Points
- 5 (116 true)
- Rarity
- 3.0% Very rare
- Unlocked
- —

Wizard Quests - Play Boy - 3000 Karat Diamond
In Play Boy, get at least 3000 points.
- Points
- 10 (161 true)
- Rarity
- 4.0% Very rare
- Unlocked
- —

Wizard Quests - Play Boy - Joker's Wild
In Play Boy, collect the card worth 1000 points.
- Points
- 10 (39 true)
- Rarity
- 17.0% Rare
- Unlocked
- —

Wizard Quests - Play Boy - All Play, No Boy
In Play Boy, collect both Free Play cards.
- Points
- 10 (77 true)
- Rarity
- 8.1% Rare
- Unlocked
- —

Wizard Quests - Play Boy - Portrait Photos
In Play Boy, finish having only collected cards with a value of 200 or more(Free Play OK). (At least 5 cards.)
- Points
- 10 (421 true)
- Rarity
- 1.7% Very rare
- Unlocked
- —

Wizard Quests - Play Boy - Black Jack Practice For Later
In Play Boy, finish with exactly 2100 points. (Not in Payout Mode.)
- Points
- 10 (184 true)
- Rarity
- 3.4% Very rare
- Unlocked
- —

Quests - Victory - Check Point Half
In Victory, reach at least Check Point 4 during a game.
- Points
- 5 (10 true)
- Rarity
- 42.9% Common
- Unlocked

Quests - Victory - Gamer FUEL
In Victory, spell FUEL in the correct order to shift the light from 50k to 100k.
- Points
- 5 (12 true)
- Rarity
- 32.7% Common
- Unlocked
- —

Quests - Victory - 1 Million RPM
In Victory, receive an instant in-game reward of 1 million points or more.
- Points
- 5 (11 true)
- Rarity
- 32.7% Common
- Unlocked

Quests - Victory - You're Actually Not FINISHed
In Victory, collect the letters for FINISH to advance the Multiplier for the first time.
- Points
- 5 (15 true)
- Rarity
- 24.6% Common
- Unlocked

Quests - Victory - Making Good Mileage
In Victory, get at least 10,000,000 points.
- Points
- 5 (86 true)
- Rarity
- 4.0% Very rare
- Unlocked
- —

Wizard Quests - Victory - Now You're Finished
In Victory, collect FINISH letters enough times to advance the Multiplier to 8x.
- Points
- 25 (1261 true)
- Rarity
- 1.7% Very rare
- Unlocked
- —

Wizard Quests - Victory - Pedal To The Metal
In Victory, earn an Extra Ball in any way you can.
- Points
- 10 (504 true)
- Rarity
- 1.3% Very rare
- Unlocked
- —

Wizard Quests - Victory - Using Special FUEL
In Victory, get the Special from the Fuel Targets.
- Points
- 10 (184 true)
- Rarity
- 4.0% Very rare
- Unlocked
- —

Wizard Quests - Victory -Special Spinout
In Victory, get the Special from either Outlane.
- Points
- 10 (119 true)
- Rarity
- 5.7% Rare
- Unlocked
- —

Wizard Quests - Victory - Making Good Kilometerage
In Victory, get at least 20,000,000 points.
- Points
- 25 (707 true)
- Rarity
- 2.5% Very rare
- Unlocked
- —

Quests - Central Park - Yellow And Green Bumper Make Zip Popper
In Central Park, light at least one yellow and one green pop bumpers at the same time.
- Points
- 1 (2 true)
- Rarity
- 26.5% Common
- Unlocked
- —

Quests - Central Park - One Ball 500
In Central Park, get 500 points on the first ball.
- Points
- 5 (80 true)
- Rarity
- 4.0% Very rare
- Unlocked
- —

Quests - Central Park - Yellow Thirty
In Central Park, advance the Yellow Target value to 30 points.
- Points
- 2 (6 true)
- Rarity
- 21.2% Common
- Unlocked
- —

Quests - Central Park - Green Thirty
In Central Park, advance the Green Target value to 30 points.
- Points
- 2 (5 true)
- Rarity
- 25.1% Common
- Unlocked
- —

Quests - Central Park - 10 Monkey Dings
In Central Park, get at least 1,000 points.
- Points
- 3 (23 true)
- Rarity
- 7.6% Rare
- Unlocked
- —

Wizard Quests - Central Park - Yellow Fifty
In Central Park, advance the Yellow Target value to 50 points.
- Points
- 10 (79 true)
- Rarity
- 7.9% Rare
- Unlocked
- —

Wizard Quests - Central Park - Green Fifty
In Central Park, advance the Green Target value to 50 points.
- Points
- 10 (48 true)
- Rarity
- 13.4% Rare
- Unlocked
- —

Wizard Quests - Central Park - Purse Snatcher
In Central Park, advance either Yellow or Green value to Special, then collect it.
- Points
- 10 (130 true)
- Rarity
- 4.7% Very rare
- Unlocked
- —

Wizard Quests - Central Park - One Ball Thousand
In Central Park, get 1000 points on the first ball.
- Points
- 10 (629 true)
- Rarity
- 1.5% Very rare
- Unlocked
- —

Wizard Quests - Central Park - More Monkey Dings
In Central Park, get at least 1,500 points.
- Points
- 10 (317 true)
- Rarity
- 2.1% Very rare
- Unlocked
- —

Quests - Genie - Iddy Biddy Living Space
In Genie, light the Spinner.
- Points
- 1 (1 true)
- Rarity
- 97.5% Common
- Unlocked

Quests - Genie - Double Genie
In Genie, advance the Multiplier to 2x.
- Points
- 3 (3 true)
- Rarity
- 92.4% Common
- Unlocked

Quests - Genie - Baller Djinn
In Genie, light up the Extra Ball lamp at the drain.
- Points
- 5 (13 true)
- Rarity
- 29.7% Common
- Unlocked
- —

Quests - Genie - Wish Credits
In Genie, get at least 570,000 points to receive an extra credit.
- Points
- 5 (25 true)
- Rarity
- 14.9% Rare
- Unlocked
- —

Quests - Genie - One Million Arabian Nights
In Genie, get at least 1,000,000 points.
- Points
- 5 (68 true)
- Rarity
- 6.2% Rare
- Unlocked
- —

Wizard Quests - Genie - My Three Wishes Is To Not Die
In Genie, light up the Extra Ball lamp three times without actually "losing" a ball. (Must LOSE Extra Ball in order to collect a new one.)
- Points
- 25 (793 true)
- Rarity
- 1.9% Very rare
- Unlocked
- —

Wizard Quests - Genie - Spatial Distortion
In Genie, earn the Special on the upper right portion of the table.
- Points
- 10 (39 true)
- Rarity
- 17.8% Rare
- Unlocked

Wizard Quests - Genie - We Are At Max Genie
In Genie, advance the Multiplier to 5x.
- Points
- 10 (35 true)
- Rarity
- 21.2% Common
- Unlocked
- —

Wizard Quests - Genie - Phenomenal Bonus POWERRR
In Genie, advance the table bonus to the maximum 29,000 points 5 times on 1 ball. (Do not 'bank' points before reaching 29k.)
- Points
- 10 (421 true)
- Rarity
- 1.7% Very rare
- Unlocked
- —

Wizard Quests - Genie - 1.75 Million Arabian Nights
In Genie, get at least 1,750,000 points.
- Points
- 10 (362 true)
- Rarity
- 2.5% Very rare
- Unlocked
- —

Quests - Black Hole - High Score
In Black Hole, score at least 500,000 total points
- Points
- 5 (98 true)
- Rarity
- 3.6% Very rare
- Unlocked
- —

Quests - Black Hole - Captured
In Black Hole, lock a ball in the upper level
- Points
- 5 (18 true)
- Rarity
- 18.3% Rare
- Unlocked
- —

Quests - Black Hole - Normal Gravity
In Black Hole, advance the G-Force Accelerator to 1G
- Points
- 5 (21 true)
- Rarity
- 16.1% Rare
- Unlocked
- —

Quests - Black Hole - Head Towards the Light
In Black Hole, collect the Special from the upper level
- Points
- 5 (98 true)
- Rarity
- 3.2% Very rare
- Unlocked
- —

Quests - Black Hole - Do You Dare to Enter the Black Hole?
In Black Hole, score at least 100,000 from the lower level
- Points
- 5 (98 true)
- Rarity
- 3.4% Very rare
- Unlocked
- —

Wizard Quests - Black Hole - Mission Accomplished
In Black Hole, start three ball Multi-Ball
- Points
- 10 (197 true)
- Rarity
- 3.4% Very rare
- Unlocked
- —

Wizard Quests - Black Hole - Making It Worth the Risk
In Black Hole, advance the bonus multiplier to 5X
- Points
- 10 (83 true)
- Rarity
- 7.9% Rare
- Unlocked
- —

Wizard Quests - Black Hole - Extra Astronaut
In Black Hole, earn an extra ball from the captive hole
- Points
- 10 (172 true)
- Rarity
- 3.6% Very rare
- Unlocked
- —

Wizard Quests - Black Hole - Treasure in the Black Hole
In Black Hole, collect the Special from the lower level
- Points
- 10 (197 true)
- Rarity
- 3.6% Very rare
- Unlocked
- —

Wizard Quests - Black Hole - Dare to Master the Black Hole?
In Black Hole, score at least 250,000 from the lower level
- Points
- 10 (282 true)
- Rarity
- 2.5% Very rare
- Unlocked
- —

Quests - El Dorado - Score Saver
In El Dorado, light the hold bonus
- Points
- 4 (14 true)
- Rarity
- 20.2% Common
- Unlocked
- —

Quests - El Dorado - Double Your Fun
In El Dorado, advance the bonus multiplier
- Points
- 5 (9 true)
- Rarity
- 47.1% Common
- Unlocked

Quests - El Dorado - Reincarnation
In El Dorado, earn an extra ball
- Points
- 5 (68 true)
- Rarity
- 5.3% Rare
- Unlocked
- —

Quests - El Dorado - Dead Rich
In El Dorado, score a 285,000+ point bonus
- Points
- 5 (30 true)
- Rarity
- 11.5% Rare
- Unlocked
- —

Quests - El Dorado - High Score
In El Dorado, score at least 1,000,000 points
- Points
- 5 (54 true)
- Rarity
- 6.6% Rare
- Unlocked
- —

Wizard Quests - El Dorado - The Neverending Story
In El Dorado, earn 3 extra balls
- Points
- 10 (137 true)
- Rarity
- 4.5% Very rare
- Unlocked
- —

Wizard Quests - El Dorado - Now Aren't You Special
In El Dorado, earn 3 Specials (match game does not count)
- Points
- 10 (232 true)
- Rarity
- 3.4% Very rare
- Unlocked
- —

Wizard Quests - El Dorado - Strong Start
In El Dorado, score at least 1,000,000 on your first ball (Points from extra balls earned on ball 1 count)
- Points
- 25 (1261 true)
- Rarity
- 2.3% Very rare
- Unlocked
- —

Wizard Quests - El Dorado - Perfect Bonus
In El Dorado, score a 570,000 point bonus
- Points
- 10 (124 true)
- Rarity
- 5.7% Rare
- Unlocked
- —

Wizard Quests - El Dorado - Higher Score
In El Dorado, score at least 2,000,000 points
- Points
- 10 (255 true)
- Rarity
- 3.2% Very rare
- Unlocked
- —

Quests - Goin' Nuts - Nut Collector
In Goin' Nuts, earn an extra squirrel
- Points
- 5 (57 true)
- Rarity
- 5.5% Rare
- Unlocked
- —

Quests - Goin' Nuts - Ready for the Winter
In Goin' Nuts, increase the timer to 180 seconds
- Points
- 5 (127 true)
- Rarity
- 2.8% Very rare
- Unlocked
- —

Quests - Goin' Nuts - This Squirrel Needs a Little Friend
In Goin' Nuts, re-launch 1 ball from roll-unders
- Points
- 3 (8 true)
- Rarity
- 24.8% Common
- Unlocked
- —

Quests - Goin' Nuts - Reaping the Rewards
In Goin' Nuts, Earn a 250,000 point bonus
- Points
- 5 (49 true)
- Rarity
- 6.6% Rare
- Unlocked
- —

Quests - Goin' Nuts - High Score
In Goin' Nuts, score at least 1,000,000 points
- Points
- 5 (21 true)
- Rarity
- 15.9% Rare
- Unlocked
- —

Wizard Quests - Goin' Nuts - Nut Fanatic
In Goin' Nuts, earn two extra squirrels in a single game
- Points
- 10 (421 true)
- Rarity
- 1.7% Very rare
- Unlocked
- —

Wizard Quests - Goin' Nuts - Squirrel Party
In Goin' Nuts, re-launch any Multiball mode 3 times on one squirrel
- Points
- 10 (83 true)
- Rarity
- 7.4% Rare
- Unlocked
- —

Wizard Quests - Goin' Nuts - Ready for the Year
In Goin' Nuts, increase the timer to 360 seconds
- Points
- 10 (836 true)
- Rarity
- 1.3% Very rare
- Unlocked
- —

Wizard Quests - Goin' Nuts - Reaping Larger Rewards
In Goin' Nuts, earn a 500,000 point bonus
- Points
- 10 (504 true)
- Rarity
- 1.7% Very rare
- Unlocked
- —

Wizard Quests - Goin' Nuts - Higher Score
In Goin' Nuts, score at least 3,000,000 points
- Points
- 10 (282 true)
- Rarity
- 2.5% Very rare
- Unlocked
- —

Quests - Strikes N' Spares - Straight up the Middle
In Strikes N' Spares, get 6 strikes total in a single game in Regulation or Flash Mode
- Points
- 2 (5 true)
- Rarity
- 24.6% Common
- Unlocked
- —

Quests - Strikes N' Spares - Wild Turkey
In Strikes N' Spares, get 6 strikes in a row in Regulation or Flash Mode
- Points
- 5 (19 true)
- Rarity
- 17.2% Rare
- Unlocked
- —

Quests - Strikes N' Spares - Good Bowler
In Strikes N' Spares, get 150 points in Regulation Mode
- Points
- 2 (5 true)
- Rarity
- 24.0% Common
- Unlocked
- —

Quests - Strikes N' Spares - Great Bowler
In Strikes N' Spares, get 225 Points in Regulation Mode
- Points
- 5 (22 true)
- Rarity
- 14.6% Rare
- Unlocked
- —

Quests - Strikes N' Spares - Perfect Timing
In Strikes N' Spares, score an 800 point strike in Flash Mode
- Points
- 2 (9 true)
- Rarity
- 13.6% Rare
- Unlocked
- —

Wizard Quests - Strikes N' Spares - Flashy Bowler
In Strikes N' Spares, earn 5,000 points in Flash Mode
- Points
- 10 (54 true)
- Rarity
- 11.9% Rare
- Unlocked
- —

Wizard Quests - Strikes N' Spares - Flashy Perfect Score
In Strikes N' Spares, complete Flash Mode with 8,800 points
- Points
- 10 (161 true)
- Rarity
- 3.8% Very rare
- Unlocked
- —

Wizard Quests - Strikes N' Spares - The Perfect Game Continues
In Strikes N' Spares, earn 1,080 points on a single frame in Strike 90 Mode
- Points
- 10 (65 true)
- Rarity
- 9.8% Rare
- Unlocked
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Wizard Quests - Strikes N' Spares - Special Bowler
In Strikes N' Spares, earn at least 5,000 points in Strike 90 Mode
- Points
- 10 (101 true)
- Rarity
- 6.4% Rare
- Unlocked
- —

Wizard Quests - Strikes N' Spares - Double Special Bowler
In Strikes N' Spares, earn at least 9,000 points in Strike 90 Mode
- Points
- 10 (161 true)
- Rarity
- 4.2% Very rare
- Unlocked
- —

Love Meter - And I Won't Work For Nobody But You
Earn a meter reading of "Love Machine" to earn 4 credits
- Points
- 3 (13 true)
- Rarity
- 15.1% Rare
- Unlocked
- —

Xolten - I See a Great Fortune in Your Future
Earn 10 credits from a single fortune
- Points
- 4 (39 true)
- Rarity
- 5.9% Rare
- Unlocked
- —
History( – )
Unlocked Quests - El Dorado - Double Your Fun · 5 pts
Unlocked Quests - Victory - Check Point Half · 5 pts
Unlocked Quests - Victory - 1 Million RPM · 5 pts
Unlocked Quests - Victory - You're Actually Not FINISHed · 5 pts
Unlocked Wizard Quests - Genie - Spatial Distortion · 10 pts
Unlocked Quests - Genie - Double Genie · 3 pts
Unlocked Quests - Genie - Iddy Biddy Living Space · 1 pts- Played 1h 2m on Retroid Pocket 5◆ first session
