Device comparison

Analogue Pocket vs. Anbernic RG552

Compare specs, emulation support, community reviews, ownership, and play history.

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Analogue Pocket
RG552

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Quick verdict

Best value
RG552
Better screen
RG552
More portable
Analogue Pocket

Main differences

  • Anbernic RG552 has stronger listed emulation coverage.
  • Anbernic RG552 is about $20 cheaper based on catalog pricing.
  • Analogue Pocket is roughly 23% smaller and 24% lighter.
  • Analogue Pocket has a 60 Hz LTPS LCD screen, versus 60 Hz IPS on Anbernic RG552.
  • Analogue Pocket runs Analogue OS; Anbernic RG552 runs Android 11.
  • Analogue Pocket is highlighted for Genesis, GBA, SNES, Game Boy; Anbernic RG552 is highlighted for DS, N64, PS1, Genesis.

Analogue

Analogue Pocket

Details
Price
$220
OS
Analogue OS
Released
Dec 2021
Up to
Genesis
Screen
3.5 inch LTPS LCD
Weight
276 grams

No reviews yet

1 collector

Anbernic

RG552

Details
Price
$200
OS
Android 11
Released
Dec 2021
Up to
Dreamcast
Screen
5.36 inch IPS
Weight
362 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecAnalogue PocketRG552
Price$220$200
OSAnalogue OSAndroid 11
Screen3.5 inch5.36 inch
Aspect ratio10:95:3
Resolution1600 x 14401920 x 1152
PanelLTPS LCDIPS
ChipsetIntel / Altera Cyclone V FPGA,RockChip RK3399
CPU-Cortex-A72 / Cortex-A53
GPUMali-T860 MP4
RAM32 MB Cellular RAM,4 GB LPDDR4
StorageExternal MicroSDInternal 64 GB eMMC, Dual External MicroSD
Battery4300 mAh6400 mAh
Weight276 grams362 grams
Dimensions88 mm x 149 mm x 22 mm198.1 mm x 85.6 mm x 20 mm
BluetoothYesNo
Touch screenNoYes

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemAnalogue PocketRG552
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • Analogue Pocket DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • RG552 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • Analogue Pocket 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG552 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG552 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • Analogue Pocket N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • RG552 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • Analogue Pocket NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG552 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • Analogue Pocket PS1: Sony Playstation: Either cannot run any games at all or games are unplayably slow
  • RG552 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • Analogue Pocket PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG552 PS2: Sony Playstation 2: Only the easiest to emulate games are barely playable Gameplay: https://www.youtube.com/watch?v=kcnzFvZ4lZE
  • Analogue Pocket PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG552 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • RG552 PSP: Sony Playstation Portable: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip God of War Chains of Olympus (at 2x resolution), running around 22-30 FPS: https://cdn.discordapp.com/attachments/838733031716028416/911979991623929917/QQ_605bc4f347e3bebdea22415b8a13776b1637493713.mp4
  • Analogue Pocket Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG552 Wii: Nintendo Wii: Only the easiest to emulate games are barely playable
  • Analogue Pocket SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG552 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • Analogue Pocket Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG552 Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • RG552 Saturn: Sega Saturn: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • Analogue Pocket Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG552 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • Analogue Pocket Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG552 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • Analogue Pocket Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG552 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • Analogue Pocket GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG552 GameCube: Nintendo GameCube: Only the easiest to emulate games are barely playable
  • Analogue Pocket Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
  • RG552 Dreamcast: Sega Dreamcast: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip

Frequently asked

What's the difference between the Analogue Pocket and the Anbernic RG552?
Anbernic RG552 has stronger listed emulation coverage. Anbernic RG552 is about $20 cheaper based on catalog pricing. Analogue Pocket is roughly 23% smaller and 24% lighter. Analogue Pocket has a 60 Hz LTPS LCD screen, versus 60 Hz IPS on Anbernic RG552. Analogue Pocket runs Analogue OS; Anbernic RG552 runs Android 11. Analogue Pocket is highlighted for Genesis, GBA, SNES, Game Boy; Anbernic RG552 is highlighted for DS, N64, PS1, Genesis.
Which is cheaper, the Analogue Pocket or the Anbernic RG552?
The Anbernic RG552 is the cheaper of the two at around $200, roughly $20 less than the Analogue Pocket based on catalog pricing.
Which is more popular on retroshelf, the Analogue Pocket or the Anbernic RG552?
The Analogue Pocket is in more collections on retroshelf right now, with 1 collector tracking it.

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