Device comparison

Anbernic RG-477M vs. ClockworkPi DevTerm

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

RG-477M
DevTerm

Shown to scale from each device’s real-world dimensions.

Quick verdict

Best value
DevTerm
Better screen
RG-477M
More portable
RG-477M
Newer model
RG-477M

Main differences

  • Anbernic RG-477M has stronger listed emulation coverage.
  • ClockworkPi DevTerm is about $1 cheaper based on catalog pricing.
  • Anbernic RG-477M is roughly 46% smaller.
  • Anbernic RG-477M has a 120 Hz LTPS Touchscreen screen, versus 60 Hz IPS on ClockworkPi DevTerm.
  • Anbernic RG-477M runs Android 14; ClockworkPi DevTerm runs Clockwork OS / Linux.

Anbernic

RG-477M

Details
Price
$220
OS
Android 14
Released
Aug 2025
Up to
3DS
Screen
4.7 inch LTPS Touchscreen
Weight
354 grams

No reviews yet

1 collector

ClockworkPi

DevTerm

Details
Price
$219
OS
Clockwork OS / Linux
Released
Aug 2021
Up to
PS1
Screen
6.8 inch IPS
Weight
?

No reviews yet

0 collectors

Community signal

Collectors
RG-477M1
DevTerm0
Rating
RG-477MNo reviews yet
DevTermNo reviews yet
Logged play
RG-477MNo logged sessions yet
DevTermNo logged sessions yet

Specs

BetterWorse

SpecRG-477MDevTerm
Price$220$219
OSAndroid 14Clockwork OS / Linux
Screen4.7 inch6.8 inch
Aspect ratio4:38:3
Resolution1280 x 9601280 x 480
Refresh rate120 Hz60 Hz
PanelLTPS TouchscreenIPS
ChipsetMediaTek Dimensity 8300User chosen core
CPUCortex-A715 / Cortex-A510Core dependent
GPUMali-G615 MC6Core dependent
RAM8 GB / 12 GB LPDDR5Core dependent
StorageInternal 128 GB / 256 GB UFS, External MicroSDExternal MicroSD
Battery5300 mAh18650 x2
Weight354 grams?
Dimensions176 mm x 89.4 mm x 15.5 - 21.3 mm195 mm x 150 mm x 30 mm
Hall effect sticksYesNo
Touch screenYesNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG-477MDevTerm
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG-477M DS: Nintendo DS: Almost all games playable at full speed without frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • DevTerm DS: Nintendo DS: Most games playable but mostly with frameskip, struggles with harder to emulate games This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG-477M 3DS: Nintendo 3DS: Almost all games playable at full speed without frameskip
  • DevTerm 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG-477M GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • DevTerm GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG-477M N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • DevTerm N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-477M NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • DevTerm NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-477M PS1: Sony Playstation: All games playable at full speed without frameskip
  • DevTerm PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG-477M PS2: Sony Playstation 2: Almost all games playable at full speed without frameskip
  • DevTerm PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG-477M PS3: Sony Playstation 3: Only the easiest to emulate games are barely playable
  • DevTerm PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG-477M PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • DevTerm PSP: Sony Playstation Portable: Only the easiest to emulate games are barely playable
  • RG-477M Wii: Nintendo Wii: Almost all games playable at full speed without frameskip
  • DevTerm Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG-477M SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • DevTerm SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-477M Wii U: Nintendo Wii U: Only the easiest to emulate games are barely playable Extreme rendering problems due to Mali GPU
  • DevTerm Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG-477M Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • DevTerm Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • RG-477M Switch: Nintendo Switch: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • DevTerm Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG-477M Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • DevTerm Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG-477M Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • DevTerm Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG-477M GameCube: Nintendo GameCube: Almost all games playable at full speed without frameskip
  • DevTerm GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG-477M Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • DevTerm Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the Anbernic RG-477M and the ClockworkPi DevTerm?
Anbernic RG-477M has stronger listed emulation coverage. ClockworkPi DevTerm is about $1 cheaper based on catalog pricing. Anbernic RG-477M is roughly 46% smaller. Anbernic RG-477M has a 120 Hz LTPS Touchscreen screen, versus 60 Hz IPS on ClockworkPi DevTerm. Anbernic RG-477M runs Android 14; ClockworkPi DevTerm runs Clockwork OS / Linux.
Which is cheaper, the Anbernic RG-477M or the ClockworkPi DevTerm?
The ClockworkPi DevTerm is the cheaper of the two at around $219, roughly $1 less than the Anbernic RG-477M based on catalog pricing.
Which is newer, the Anbernic RG-477M or the ClockworkPi DevTerm?
The Anbernic RG-477M is the newer model, released in 2025.
Which is more popular on retroshelf, the Anbernic RG-477M or the ClockworkPi DevTerm?
The Anbernic RG-477M is in more collections on retroshelf right now, with 1 collector tracking it.

Compare RG-477M with