Device comparison

Anbernic RG-477V vs. Anbernic RG477V

Compare specs, emulation support, community reviews, ownership, and play history.

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RG-477V
RG477V

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Quick verdict

Anbernic RG-477V has similar emulation coverage to Anbernic RG477V.

Main differences

  • Anbernic RG-477V has similar emulation coverage to Anbernic RG477V.
  • Anbernic RG-477V is highlighted for PS2, Wii, GameCube, Dreamcast, PSP, N64, Genesis, GBA, Game Boy; Anbernic RG477V is highlighted for Game Boy, NES, Genesis, GBA.

Anbernic

RG-477V

Details
Price
$200
OS
Android 14
Released
Dec 2025
Up to
Switch
Screen
4.7 inch LTPS Touchscreen
Weight
334 grams

No reviews yet

1 collector

Anbernic

RG477V

Details
Price
$200
OS
Android 14
Released
Dec 2025
Up to
3DS
Screen
4.7 inch LTPS Touchscreen
Weight
334 grams

No reviews yet

0 collectors

Community signal

Collectors
RG-477V1
RG477V0
Rating
RG-477VNo reviews yet
RG477VNo reviews yet
Logged play
RG-477VNo logged sessions yet
RG477VNo logged sessions yet

Specs

BetterWorse

SpecRG-477VRG477V
Battery5500 mAh5300 mAh

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG-477VRG477V
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG-477V DS: Nintendo DS: Almost all games playable at full speed without frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG477V DS: Nintendo DS: Almost all games playable at full speed without frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG-477V 3DS: Nintendo 3DS: Almost all games playable at full speed without frameskip
  • RG477V 3DS: Nintendo 3DS: Almost all games playable at full speed without frameskip
  • RG-477V GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG477V GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG-477V N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG477V N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG-477V NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG477V NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-477V PS1: Sony Playstation: All games playable at full speed without frameskip
  • RG477V PS1: Sony Playstation: All games playable at full speed without frameskip
  • RG-477V PS2: Sony Playstation 2: Almost all games playable at full speed without frameskip
  • RG477V PS2: Sony Playstation 2: Almost all games playable at full speed without frameskip
  • RG-477V PS3: Sony Playstation 3: Only the easiest to emulate games are barely playable
  • RG477V PS3: Sony Playstation 3: Only the easiest to emulate games are barely playable
  • RG-477V PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG477V PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG-477V Wii: Nintendo Wii: Almost all games playable at full speed without frameskip
  • RG477V Wii: Nintendo Wii: Almost all games playable at full speed without frameskip
  • RG-477V SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG477V SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-477V Wii U: Nintendo Wii U: Only the easiest to emulate games are barely playable Extreme rendering problems due to Mali GPU
  • RG477V Wii U: Nintendo Wii U: Only the easiest to emulate games are barely playable Extreme rendering problems due to Mali GPU
  • RG-477V Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG477V Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG-477V Switch: Nintendo Switch: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG477V Switch: Nintendo Switch: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-477V Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG477V Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG-477V Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG477V Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG-477V GameCube: Nintendo GameCube: Almost all games playable at full speed without frameskip
  • RG477V GameCube: Nintendo GameCube: Almost all games playable at full speed without frameskip
  • RG-477V Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • RG477V Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip

Frequently asked

What's the difference between the Anbernic RG-477V and the Anbernic RG477V?
Anbernic RG-477V has similar emulation coverage to Anbernic RG477V. Anbernic RG-477V is highlighted for PS2, Wii, GameCube, Dreamcast, PSP, N64, Genesis, GBA, Game Boy; Anbernic RG477V is highlighted for Game Boy, NES, Genesis, GBA.
Which is more popular on retroshelf, the Anbernic RG-477V or the Anbernic RG477V?
The Anbernic RG-477V is in more collections on retroshelf right now, with 1 collector tracking it.

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