Device comparison

Anbernic RG351M vs. Anbernic RG-351M

Compare specs, emulation support, community reviews, ownership, and play history.

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RG351M
RG-351M

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Quick verdict

Anbernic RG-351M has similar emulation coverage to Anbernic RG351M.

Main differences

  • Anbernic RG-351M has similar emulation coverage to Anbernic RG351M.

Anbernic

RG351M

Details
Price
$140
OS
EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)
Released
Jan 2021
Up to
DS
Screen
3.5 inch IPS
Weight
271 grams

No reviews yet

0 collectors

Anbernic

RG-351M

Details
Price
$140
OS
EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)
Released
Jan 2021
Up to
DS
Screen
3.5 inch IPS
Weight
271 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG351MRG-351M
Price$140$140
OSEmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)
Screen3.5 inch3.5 inch
Aspect ratio3:23:2
Resolution320 x 480320 x 480
Refresh rate60 Hz60 Hz
PanelIPSIPS
ChipsetRockChip RK3326RockChip RK3326
CPUCortex-A35Cortex-A35
GPUMali-G31 MP2Mali-G31 MP2
RAM1 GB DDR31 GB DDR3
StorageExternal MicroSDExternal MicroSD
Battery3500 mAh3500 mAh
Weight271 grams271 grams
Dimensions151.5 mm x 70 mm x 18 mm151.5 mm x 70 mm x 18 mm
Video outNoNo
BluetoothNoNo
Hall effect sticksNoNo
Analog triggersNoNo
Touch screenNoNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG351MRG-351M
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG351M DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG-351M DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG351M 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG-351M 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG351M GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG-351M GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG351M N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-351M N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG351M NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-351M NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG351M PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG-351M PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG351M PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG-351M PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG351M PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG-351M PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG351M PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-351M PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG351M Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG-351M Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG351M SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-351M SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG351M Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG-351M Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG351M Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • RG-351M Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • RG351M Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG-351M Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG351M Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG-351M Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG351M Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG-351M Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG351M GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG-351M GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG351M Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-351M Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the Anbernic RG351M and the Anbernic RG-351M?
Anbernic RG-351M has similar emulation coverage to Anbernic RG351M.

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