Device comparison

Anbernic RG351M vs. Anbernic RG-351MP

Compare specs, emulation support, community reviews, ownership, and play history.

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RG351M
RG-351MP

Shown to scale from each device’s real-world dimensions.

Quick verdict

Best value
RG351M
More portable
RG-351MP
Newer model
RG-351MP

Main differences

  • Anbernic RG-351MP has similar emulation coverage to Anbernic RG351M.
  • Anbernic RG351M is about $7 cheaper based on catalog pricing.

Anbernic

RG351M

Details
Price
$140
OS
EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)
Released
Jan 2021
Up to
DS
Screen
3.5 inch IPS
Weight
271 grams

No reviews yet

0 collectors

Anbernic

RG-351MP

Details
Price
$147
OS
EmuELEC, 351ELEC, ArkOS, Batocera, Lakka, 351Droid (Lineage 18.1 / Android 11)
Released
Sep 2021
Up to
DS
Screen
3.5 inch IPS
Weight
271 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG351MRG-351MP
Price$140$147
Aspect ratio3:24:3
Resolution320 x 480640 x 480
StorageExternal MicroSDDual External MicroSD
Dimensions151.5 mm x 70 mm x 18 mm145 mm x 73 mm x 18 mm

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG351MRG-351MP
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG351M DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG-351MP DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • RG351M 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG-351MP 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • RG351M GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG-351MP GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG351M N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-351MP N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG351M NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-351MP NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG351M PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG-351MP PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • RG351M PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG-351MP PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • RG351M PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG-351MP PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG351M PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-351MP PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG351M Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG-351MP Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • RG351M SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-351MP SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG351M Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG-351MP Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • RG351M Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • RG-351MP Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • RG351M Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG-351MP Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • RG351M Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG-351MP Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG351M Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG-351MP Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG351M GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG-351MP GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • RG351M Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • RG-351MP Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the Anbernic RG351M and the Anbernic RG-351MP?
Anbernic RG-351MP has similar emulation coverage to Anbernic RG351M. Anbernic RG351M is about $7 cheaper based on catalog pricing.
Which is cheaper, the Anbernic RG351M or the Anbernic RG-351MP?
The Anbernic RG351M is the cheaper of the two at around $140, roughly $7 less than the Anbernic RG-351MP based on catalog pricing.
Which is newer, the Anbernic RG351M or the Anbernic RG-351MP?
The Anbernic RG-351MP is the newer model, released in 2021.

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