Device comparison

Anbernic RG476H vs. Anbernic RG-55G1

Compare specs, emulation support, community reviews, ownership, and play history.

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With

RG476H
RG-55G1

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Newer model
RG476H

Main differences

  • Anbernic RG476H has similar emulation coverage to Anbernic RG-55G1.
  • Anbernic RG476H has a 120 Hz LTPS Touchscreen screen, versus ? ? on Anbernic RG-55G1.
  • Anbernic RG476H runs Android 13; Anbernic RG-55G1 runs Android.

Anbernic

RG476H

Details
Price
$165
OS
Android 13
Released
Sep 2025
Up to
3DS
Screen
4.7 inch LTPS Touchscreen
Weight
290 grams

No reviews yet

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Anbernic

RG-55G1

Details
Price
Unknown
OS
Android
Released
Unknown
Up to
3DS
Screen
5.5 inch ?
Weight
?

No reviews yet

0 collectors

Specs

BetterWorse

SpecRG476HRG-55G1
Price$165Unknown
OSAndroid 13Android
Screen4.7 inch5.5 inch
Aspect ratio4:316:9
Resolution1280 x 960?
Refresh rate120 Hz?
PanelLTPS Touchscreen?
ChipsetUNISOC Tiger T820Qualcomm Snapdragon G1 Gen 2
CPUCortex-A76 / Cortex-A55Cortex-A78 / Cortex-A55
GPUMali-G57 MP4Qualcomm Adreno A12
RAM8 GB LPDDR4X4 GB LPDDR4X
StorageInternal 128 GB UFS 2.2, External MicroSDInternal ?, External MicroSD
Battery5000 mAh?
Weight290 grams?
Dimensions176 mm x 86 mm x 16 mm?
Video outYesNo
BluetoothYesNo
Touch screenYesNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemRG476HRG-55G1
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • RG476H DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG-55G1 DS: Nintendo DS: Almost all games playable at full speed without frameskip
  • RG476H 3DS: Nintendo 3DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG-55G1 3DS: Nintendo 3DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG476H GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG-55G1 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • RG476H N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG-55G1 N64: Nintendo 64: Almost all games playable at full speed without frameskip
  • RG476H NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-55G1 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG476H PS1: Sony Playstation: All games playable at full speed without frameskip
  • RG-55G1 PS1: Sony Playstation: All games playable at full speed without frameskip
  • RG476H PS2: Sony Playstation 2: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG-55G1 PS2: Sony Playstation 2: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG476H PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG-55G1 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • RG476H PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG-55G1 PSP: Sony Playstation Portable: Almost all games playable at full speed without frameskip
  • RG476H Wii: Nintendo Wii: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG-55G1 Wii: Nintendo Wii: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG476H SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG-55G1 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • RG476H Wii U: Nintendo Wii U: Cemu for Android is only compatible with Adreno GPUs and Android 11-14, so any device with a Mali GPU will not run Cemu.
  • RG-55G1 Wii U: Nintendo Wii U: Only the easiest to emulate games are barely playable
  • RG476H Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG-55G1 Saturn: Sega Saturn: Almost all games playable at full speed without frameskip
  • RG476H Switch: Nintendo Switch: Only the easiest to emulate games are barely playable
  • RG-55G1 Switch: Nintendo Switch: Only the easiest to emulate games are barely playable
  • RG476H Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG-55G1 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • RG476H Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG-55G1 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • RG476H GameCube: Nintendo GameCube: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG-55G1 GameCube: Nintendo GameCube: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • RG476H Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip
  • RG-55G1 Dreamcast: Sega Dreamcast: Almost all games playable at full speed without frameskip

Frequently asked

What's the difference between the Anbernic RG476H and the Anbernic RG-55G1?
Anbernic RG476H has similar emulation coverage to Anbernic RG-55G1. Anbernic RG476H has a 120 Hz LTPS Touchscreen screen, versus ? ? on Anbernic RG-55G1. Anbernic RG476H runs Android 13; Anbernic RG-55G1 runs Android.

Compare RG476H with