Excellent › Good › Playable › Limited › Unsupported
System
EGP 1000
17Pocket System
Classic systems
Game Boy
Unknown
NES
Unknown
Genesis
Unknown
GBA
Unknown
SNES
Unknown
PS1
Unknown
Mid-generation systems
DS
Unknown
N64
Unknown
Dreamcast
Unknown
PSP
Unknown
Saturn
Unknown
Sixth-generation systems
GameCube
Unknown
Wii
Unknown
PS2
Unknown
Modern systems
3DS
Unknown
Switch
Unknown
Wii U
Unknown
PS3
Unknown
Emulation source notes
17Pocket System DS: Nintendo DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
17Pocket System 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
17Pocket System GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
17Pocket System N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
17Pocket System NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
17Pocket System PS1: Sony Playstation: Almost all games playable at full speed without frameskip
17Pocket System PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
17Pocket System PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
17Pocket System PSP: Sony Playstation Portable: Only the easiest to emulate games are barely playable
17Pocket System Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
17Pocket System SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
17Pocket System Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
17Pocket System Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
17Pocket System Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
17Pocket System Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
17Pocket System Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
17Pocket System GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
17Pocket System Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games
Frequently asked
What's the difference between the Eachgame EGP 1000 and the "M God" 17Pocket System?
"M God" 17Pocket System has a 60 Hz IPS screen, versus TFT on Eachgame EGP 1000. "M God" 17Pocket System runs Android 4.4; Eachgame EGP 1000 runs Linux.
Which is newer, the Eachgame EGP 1000 or the "M God" 17Pocket System?
The "M God" 17Pocket System is the newer model, released in 2019.