Device comparison

Game Case GameBoy ESP32 vs. Game Case Super PocketGo CM3

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

GameBoy ESP32
Super PocketGo CM3

Shown to scale from each device’s real-world dimensions.

Quick verdict

Best value
GameBoy ESP32
Better screen
Super PocketGo CM3
More portable
Super PocketGo CM3
Newer model
GameBoy ESP32

Main differences

  • Game Case Super PocketGo CM3 has stronger listed emulation coverage.
  • Game Case GameBoy ESP32 is about $95 cheaper based on catalog pricing.
  • Game Case Super PocketGo CM3 is roughly 34% smaller and 32% lighter.
  • Game Case GameBoy ESP32 has a 60 Hz TFT screen, versus 60 Hz IPS on Game Case Super PocketGo CM3.
  • Game Case GameBoy ESP32 runs Retro ESP32; Game Case Super PocketGo CM3 runs Linux (RetroPie).
  • Game Case GameBoy ESP32 is highlighted for Game Boy, NES; Game Case Super PocketGo CM3 is highlighted for Game Boy, NES, Genesis, GBA.

Game Case

GameBoy ESP32

Details
Price
$60
OS
Retro ESP32
Released
May 2021
Up to
Game Boy
Screen
2.8 inch TFT
Weight
138 grams

No reviews yet

0 collectors

Game Case

Super PocketGo CM3

Details
Price
$155
OS
Linux (RetroPie)
Released
Aug 2020
Up to
PS1
Screen
2.4 inch IPS
Weight
94 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecGameBoy ESP32Super PocketGo CM3
Price$60$155
OSRetro ESP32Linux (RetroPie)
Screen2.8 inch2.4 inch
PanelTFTIPS
ChipsetEspressif Systems ESP32Broadcom BCM2837
CPUTensilica Xtensa LX6Cortex-A53
GPUBroadcom VideoCore IV
RAM520 KB SRAM1 GB DDR2
StorageInternal MicroSDExternal MicroSD
Battery2x 900 mAh (14500/AA) (Swappable)1000 mAh
Weight138 grams94 grams
Dimensions78 mm x 133.5 mm x 27.4 mm125 mm x 55 mm x 15 mm

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGameBoy ESP32Super PocketGo CM3
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • GameBoy ESP32 DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 DS: Nintendo DS: Most games playable but mostly with frameskip, struggles with harder to emulate games This device does not have a touchscreen, so you won't be able to play DS games that rely heavily on the touchscreen
  • GameBoy ESP32 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GameBoy ESP32 GBA: Nintendo Game Boy Advance: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GameBoy ESP32 N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GameBoy ESP32 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • Super PocketGo CM3 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GameBoy ESP32 PS1: Sony Playstation: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • GameBoy ESP32 PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GameBoy ESP32 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GameBoy ESP32 PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 PSP: Sony Playstation Portable: Only the easiest to emulate games are barely playable
  • GameBoy ESP32 Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GameBoy ESP32 SNES: Super Nintendo Entertainment System: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GameBoy ESP32 Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GameBoy ESP32 Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • GameBoy ESP32 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GameBoy ESP32 Genesis: Sega Genesis / Mega Drive: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GameBoy ESP32 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • Super PocketGo CM3 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GameBoy ESP32 GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GameBoy ESP32 Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
  • Super PocketGo CM3 Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the Game Case GameBoy ESP32 and the Game Case Super PocketGo CM3?
Game Case Super PocketGo CM3 has stronger listed emulation coverage. Game Case GameBoy ESP32 is about $95 cheaper based on catalog pricing. Game Case Super PocketGo CM3 is roughly 34% smaller and 32% lighter. Game Case GameBoy ESP32 has a 60 Hz TFT screen, versus 60 Hz IPS on Game Case Super PocketGo CM3. Game Case GameBoy ESP32 runs Retro ESP32; Game Case Super PocketGo CM3 runs Linux (RetroPie). Game Case GameBoy ESP32 is highlighted for Game Boy, NES; Game Case Super PocketGo CM3 is highlighted for Game Boy, NES, Genesis, GBA.
Which is cheaper, the Game Case GameBoy ESP32 or the Game Case Super PocketGo CM3?
The Game Case GameBoy ESP32 is the cheaper of the two at around $60, roughly $95 less than the Game Case Super PocketGo CM3 based on catalog pricing.
Which is newer, the Game Case GameBoy ESP32 or the Game Case Super PocketGo CM3?
The Game Case GameBoy ESP32 is the newer model, released in 2021.

Compare GameBoy ESP32 with