
Good for
Game Boy, NES
Support listed to
Game Boy
OS
Retro ESP32
Released
May 2021
The GameBoy ESP32 is a budget vertical retro handheld from Game Case with a 2.8-inch 320×240 TFT screen, WiFi, and runs Retro ESP32. It is best suited for Game Boy, NES, with support listed up to Game Boy. It typically sells for around $60.
Played on the Game Case GameBoy ESP32
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Emulation
Handles all 2 supported systems at good or excellent quality.
Mid-generation systems
Unsupported0 of 5 systems listed as playable or better
Modern systems
Unsupported0 of 4 systems listed as playable or better
Classic systems
Mixed2 of 6 systems listed as playable or better
Sixth-generation systems
Unsupported0 of 3 systems listed as playable or better
Emulation source notes
- DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
- 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
- GBA: Nintendo Game Boy Advance: Either cannot run any games at all or games are unplayably slow
- N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
- NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
- PS1: Sony Playstation: Either cannot run any games at all or games are unplayably slow
- PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
- PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
- PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
- Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
- SNES: Super Nintendo Entertainment System: Either cannot run any games at all or games are unplayably slow
- Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
- Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
- Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
- Genesis: Sega Genesis / Mega Drive: Either cannot run any games at all or games are unplayably slow
- Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
- GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
- Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
Specifications
Display
Screen
2.8 inch
Aspect ratio
4:3
Resolution
320 x 240
Pixel density
142.86 PPI
Panel
TFT
Refresh rate
60 Hz
Performance
Chipset
Espressif Systems ESP32
CPU
Tensilica Xtensa LX6
CPU clock
240 MHz
CPU cores
2
CPU threads
2
GPU
❌
GPU clock
❌
RAM
520 KB SRAM
Storage
Internal MicroSD
Architecture
Xtensa
Build
Battery
2x 900 mAh (14500/AA) (Swappable)
Weight
138 grams
Dimensions
78 mm x 133.5 mm x 27.4 mm
Material
Plastic
Charge port
DC Power
Controls
D-pad
Top
Thumbsticks
None
Extra buttons
Menu (Volume wheel press)
Features
FAQ
- What systems can the Game Case GameBoy ESP32 emulate?
- The Game Case GameBoy ESP32 plays systems up to Game Boy at excellent quality. It is at its best with Game Boy, NES.
- Can the Game Case GameBoy ESP32 play Game Boy games?
- Yes. Game Boy performance on the Game Case GameBoy ESP32 is rated excellent in our catalog. Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
- Can the Game Case GameBoy ESP32 play SNES games?
- No. SNES is not supported on the Game Case GameBoy ESP32. Super Nintendo Entertainment System: Either cannot run any games at all or games are unplayably slow
- How much does the Game Case GameBoy ESP32 cost?
- The Game Case GameBoy ESP32 typically sells for around $60, which puts it in the budget tier of retro handhelds.
- What operating system does the Game Case GameBoy ESP32 run?
- The Game Case GameBoy ESP32 ships with Retro ESP32.
- What screen does the Game Case GameBoy ESP32 have?
- It has a 2.8 inch TFT display with a 4:3 aspect ratio, running at 320 x 240 at 142.86 PPI.
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