Device comparison

Game Consoles Worldwide GCW Zero vs. Game Kiddy GKD Pixel

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

GCW Zero
GKD Pixel

Shown to scale from each device’s real-world dimensions.

Quick verdict

Better screen
GKD Pixel
More portable
GKD Pixel
Newer model
GKD Pixel

Main differences

  • Game Kiddy GKD Pixel has similar emulation coverage to Game Consoles Worldwide GCW Zero.
  • Game Kiddy GKD Pixel is roughly 55% smaller and 52% lighter.
  • Game Kiddy GKD Pixel has a 60 Hz IPS screen, versus 60 Hz TFT on Game Consoles Worldwide GCW Zero.
  • Game Kiddy GKD Pixel runs IUX; Game Consoles Worldwide GCW Zero runs OpenDingux.

Game Consoles Worldwide

GCW Zero

Details
Price
Unknown
OS
OpenDingux
Released
Jan 2013
Up to
PS1
Screen
3.5 inch TFT
Weight
225 grams

No reviews yet

0 collectors

Game Kiddy

GKD Pixel

Details
Price
$76
OS
IUX
Released
Jan 2024
Up to
PS1
Screen
2.31 inch IPS
Weight
107 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecGCW ZeroGKD Pixel
PriceUnknown$76
OSOpenDinguxIUX
Screen3.5 inch2.31 inch
PanelTFTIPS
ChipsetIngenic JZ4770Ingenic X1830
GPUVivante GC860
RAM512 MB DDR2128 MB DDR2
StorageInternal & External MicroSDExternal MicroSD
Battery2200 mAh1300 mAh
Weight225 grams107 grams
Dimensions143 mm x 70 mm x 18 mm56 mm x 80 mm x 18 mm
Video outYesNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGCW ZeroGKD Pixel
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • GCW Zero DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • GCW Zero 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GCW Zero GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GKD Pixel GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GCW Zero N64: Nintendo 64: Only the easiest to emulate games are barely playable
  • GKD Pixel N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • GCW Zero NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GKD Pixel NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GCW Zero PS1: Sony Playstation: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GKD Pixel PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • GCW Zero PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GCW Zero SNES: Super Nintendo Entertainment System: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GKD Pixel SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GCW Zero Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GKD Pixel Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GCW Zero Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GKD Pixel Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GCW Zero GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
  • GKD Pixel Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow

Frequently asked

What's the difference between the Game Consoles Worldwide GCW Zero and the Game Kiddy GKD Pixel?
Game Kiddy GKD Pixel has similar emulation coverage to Game Consoles Worldwide GCW Zero. Game Kiddy GKD Pixel is roughly 55% smaller and 52% lighter. Game Kiddy GKD Pixel has a 60 Hz IPS screen, versus 60 Hz TFT on Game Consoles Worldwide GCW Zero. Game Kiddy GKD Pixel runs IUX; Game Consoles Worldwide GCW Zero runs OpenDingux.
Which is newer, the Game Consoles Worldwide GCW Zero or the Game Kiddy GKD Pixel?
The Game Kiddy GKD Pixel is the newer model, released in 2024.

Compare GCW Zero with