Device comparison

Game Consoles Worldwide GCW Zero vs. SJGAM M22 Pro

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

GCW Zero
M22 Pro

Shown to scale from each device’s real-world dimensions.

Quick verdict

Better screen
M22 Pro
More portable
GCW Zero
Newer model
M22 Pro

Main differences

  • SJGAM M22 Pro has stronger listed emulation coverage.
  • Game Consoles Worldwide GCW Zero is roughly 35% smaller.
  • SJGAM M22 Pro has a 60 Hz IPS screen, versus 60 Hz TFT on Game Consoles Worldwide GCW Zero.
  • SJGAM M22 Pro runs Linux (EmuELEC); Game Consoles Worldwide GCW Zero runs OpenDingux.

Game Consoles Worldwide

GCW Zero

Details
Price
Unknown
OS
OpenDingux
Released
Jan 2013
Up to
PS1
Screen
3.5 inch TFT
Weight
225 grams

No reviews yet

0 collectors

SJGAM

M22 Pro

Details
Price
$50
OS
Linux (EmuELEC)
Released
Nov 2024
Up to
PS1
Screen
5.0 inch IPS
Weight
?

No reviews yet

0 collectors

Specs

BetterWorse

SpecGCW ZeroM22 Pro
PriceUnknown$50
OSOpenDinguxLinux (EmuELEC)
Screen3.5 inch5.0 inch
Aspect ratio4:316:9
Resolution320 x 2401920 x 1080
PanelTFTIPS
ChipsetIngenic JZ4770"N909"
CPUXBurstCortex-A7
GPUVivante GC860Mali-400 MP2
RAM512 MB DDR21 GB DDR4
Battery2200 mAh3000 mAh
Weight225 grams?
Dimensions143 mm x 70 mm x 18 mm191 mm x 81 mm x 33 mm

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGCW ZeroM22 Pro
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • GCW Zero DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • M22 Pro DS: Nintendo DS: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GCW Zero 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • M22 Pro 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GCW Zero GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • M22 Pro GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GCW Zero N64: Nintendo 64: Only the easiest to emulate games are barely playable
  • M22 Pro N64: Nintendo 64: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GCW Zero NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • M22 Pro NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GCW Zero PS1: Sony Playstation: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • M22 Pro PS1: Sony Playstation: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GCW Zero PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • M22 Pro PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • M22 Pro PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • M22 Pro PSP: Sony Playstation Portable: Only the easiest to emulate games are barely playable
  • GCW Zero Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GCW Zero SNES: Super Nintendo Entertainment System: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • M22 Pro SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GCW Zero Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • GCW Zero Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • M22 Pro Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GCW Zero Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • M22 Pro Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GCW Zero GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • M22 Pro GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
  • M22 Pro Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the Game Consoles Worldwide GCW Zero and the SJGAM M22 Pro?
SJGAM M22 Pro has stronger listed emulation coverage. Game Consoles Worldwide GCW Zero is roughly 35% smaller. SJGAM M22 Pro has a 60 Hz IPS screen, versus 60 Hz TFT on Game Consoles Worldwide GCW Zero. SJGAM M22 Pro runs Linux (EmuELEC); Game Consoles Worldwide GCW Zero runs OpenDingux.
Which is newer, the Game Consoles Worldwide GCW Zero or the SJGAM M22 Pro?
The SJGAM M22 Pro is the newer model, released in 2024.

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