Device comparison

Game Consoles Worldwide GCW Zero vs. Ozone Pocket Battlefield

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

GCW Zero

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Better screen
Pocket Battlefield
More portable
GCW Zero
Newer model
GCW Zero

Main differences

  • Game Consoles Worldwide GCW Zero is about 24% lighter.
  • Game Consoles Worldwide GCW Zero has a 60 Hz TFT screen, versus 60 Hz IPS on Ozone Pocket Battlefield.
  • Game Consoles Worldwide GCW Zero runs OpenDingux; Ozone Pocket Battlefield runs Linux.

Game Consoles Worldwide

GCW Zero

Details
Price
Unknown
OS
OpenDingux
Released
Jan 2013
Up to
PS1
Screen
3.5 inch TFT
Weight
225 grams

No reviews yet

0 collectors

Ozone

Pocket Battlefield

Details
Price
Unknown
OS
Linux
Released
Unknown
Up to
PS1
Screen
3.5 inch IPS
Weight
297 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecGCW ZeroPocket Battlefield
OSOpenDinguxLinux
Resolution320 x 240320x240
PanelTFTIPS
ChipsetIngenic JZ4770Ingenic X1830
GPUVivante GC860Unknown
RAM512 MB DDR2128 MB
StorageInternal & External MicroSDUnknown
Battery2200 mAh2300 mAh
Weight225 grams297 grams
Dimensions143 mm x 70 mm x 18 mmUnknown
Video outYesNo

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGCW ZeroPocket Battlefield
Classic systems
Game BoyUnknown
NESUnknown
GenesisUnknown
GBAUnknown
SNESUnknown
PS1Unknown
Mid-generation systems
DSUnknown
N64Unknown
DreamcastUnknown
PSPUnknown
SaturnUnknown
Sixth-generation systems
GameCubeUnknown
WiiUnknown
PS2Unknown
Modern systems
3DSUnknown
SwitchUnknown
Wii UUnknown
PS3Unknown

Emulation source notes

  • GCW Zero DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • GCW Zero 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GCW Zero GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GCW Zero N64: Nintendo 64: Only the easiest to emulate games are barely playable
  • GCW Zero NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GCW Zero PS1: Sony Playstation: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GCW Zero PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GCW Zero PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GCW Zero SNES: Super Nintendo Entertainment System: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GCW Zero Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GCW Zero Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GCW Zero GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GCW Zero Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow

Frequently asked

What's the difference between the Game Consoles Worldwide GCW Zero and the Ozone Pocket Battlefield?
Game Consoles Worldwide GCW Zero is about 24% lighter. Game Consoles Worldwide GCW Zero has a 60 Hz TFT screen, versus 60 Hz IPS on Ozone Pocket Battlefield. Game Consoles Worldwide GCW Zero runs OpenDingux; Ozone Pocket Battlefield runs Linux.

Compare GCW Zero with