Device comparison

GamePark Holdings GP32 vs. GamePark Holdings GP2X

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

GP32
GP2X

Shown to scale from each device’s real-world dimensions.

Quick verdict

More portable
GP2X
Newer model
GP2X

Main differences

  • GamePark Holdings GP2X has similar emulation coverage to GamePark Holdings GP32.
  • GamePark Holdings GP2X is roughly 8% smaller and 1% lighter.
  • GamePark Holdings GP2X runs GNU/Linux based; GamePark Holdings GP32 runs Propietary (Community made open source SDK).

GamePark Holdings

GP32

Details
Price
Unknown
OS
Propietary (Community made open source SDK)
Released
Jan 2001
Up to
Genesis
Screen
3.5 inch TFT
Weight
163 grams

No reviews yet

0 collectors

GamePark Holdings

GP2X

Details
Price
Unknown
OS
GNU/Linux based
Released
Jan 2005
Up to
Genesis
Screen
3.5 inch TFT
Weight
161 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecGP32GP2X
OSPropietary (Community made open source SDK)GNU/Linux based
ChipsetSamsung S3C2400X01MagicEyes MP2520F
CPUARM920TARM920T & ARM940T
GPU"2D Graphic Processor"
RAM8 MB SDRAM64 MB SDRAM
StorageInternal 512 KB & External SmartMediaInternal 64 MB NAND Flash & External SD
Weight163 grams161 grams
Dimensions147 mm x 88 mm x 34 mm143.6 mm x 82.9 mm x 34 mm

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGP32GP2X
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • GP32 DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • GP2X DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • GP32 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GP2X 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GP32 GBA: Nintendo Game Boy Advance: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GP2X GBA: Nintendo Game Boy Advance: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GP32 N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • GP2X N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • GP32 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GP2X NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GP32 PS1: Sony Playstation: Only the easiest to emulate games are barely playable
  • GP2X PS1: Sony Playstation: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GP32 PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GP2X PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GP32 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GP2X PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GP32 PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • GP2X PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • GP32 Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GP2X Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GP32 SNES: Super Nintendo Entertainment System: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GP2X SNES: Super Nintendo Entertainment System: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GP32 Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GP2X Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GP32 Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • GP2X Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • GP32 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GP2X Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GP32 Genesis: Sega Genesis / Mega Drive: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GP2X Genesis: Sega Genesis / Mega Drive: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GP32 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GP2X Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GP32 GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GP2X GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GP32 Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
  • GP2X Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow

Frequently asked

What's the difference between the GamePark Holdings GP32 and the GamePark Holdings GP2X?
GamePark Holdings GP2X has similar emulation coverage to GamePark Holdings GP32. GamePark Holdings GP2X is roughly 8% smaller and 1% lighter. GamePark Holdings GP2X runs GNU/Linux based; GamePark Holdings GP32 runs Propietary (Community made open source SDK).
Which is newer, the GamePark Holdings GP32 or the GamePark Holdings GP2X?
The GamePark Holdings GP2X is the newer model, released in 2005.

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