GP32

GamePark Holdings

GP32

Handheld · Horizontal · Propietary (Community made open source SDK)

Good for

Game Boy, NES

Support listed to

Genesis

OS

Propietary (Community made open source SDK)

Released

Jan 2001

The GP32 is a budget horizontal retro handheld from GamePark Holdings with a 3.5-inch 320×240 TFT screen and runs Propietary (Community made open source SDK). It is best suited for Game Boy, NES, with support listed up to Genesis.

Played on the GamePark Holdings GP32

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Emulation

Supports 6 of 18 tested systems: 2 at excellent, 2 running well.

Mid-generation systems

Unsupported

0 of 5 systems listed as playable or better

Modern systems

Unsupported

0 of 4 systems listed as playable or better

Classic systems

Mixed

6 of 6 systems listed as playable or better

Sixth-generation systems

Unsupported

0 of 3 systems listed as playable or better

Excellent
NESGame Boy
Good
GBAGenesis
Playable
SNES
Limited
PS1

Emulation source notes

  • DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GBA: Nintendo Game Boy Advance: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • PS1: Sony Playstation: Only the easiest to emulate games are barely playable
  • PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • SNES: Super Nintendo Entertainment System: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • Genesis: Sega Genesis / Mega Drive: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow

Specifications

Display

Screen

3.5 inch

Aspect ratio

4:3

Resolution

320 x 240

Pixel density

114.29 PPI

Panel

TFT

Refresh rate

60 Hz

Performance

Chipset

Samsung S3C2400X01

CPU

ARM920T

CPU clock

133 MHz

CPU cores

1

CPU threads

1

GPU

GPU clock

RAM

8 MB SDRAM

Storage

Internal 512 KB & External SmartMedia

Architecture

ARM

Build

Battery

AA x2

Weight

163 grams

Dimensions

147 mm x 88 mm x 34 mm

Material

Plastic

Charge port

Mini USB,

Controls

D-pad

Top

Thumbsticks

None

Extra buttons

Features

Audio JackStereo SpeakerL1/R1Volume Buttons

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