
GamePark Holdings
GP32
Handheld · Horizontal · Propietary (Community made open source SDK)
Good for
Game Boy, NES
Support listed to
Genesis
OS
Propietary (Community made open source SDK)
Released
Jan 2001
The GP32 is a horizontal retro handheld from GamePark Holdings with a 3.5-inch 320×240 TFT screen and runs Propietary (Community made open source SDK). It is best suited for Game Boy, NES, with support listed up to Genesis.
Played on the GamePark Holdings GP32
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Emulation
Supports 6 of 18 tested systems: 2 at excellent, 2 running well.
Mid-generation systems
Unsupported0 of 5 systems listed as playable or better
Modern systems
Unsupported0 of 4 systems listed as playable or better
Classic systems
Mixed6 of 6 systems listed as playable or better
Sixth-generation systems
Unsupported0 of 3 systems listed as playable or better
Emulation source notes
- DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
- 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
- GBA: Nintendo Game Boy Advance: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
- N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
- NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
- PS1: Sony Playstation: Only the easiest to emulate games are barely playable
- PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
- PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
- PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
- Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
- SNES: Super Nintendo Entertainment System: Most games playable but mostly with frameskip, struggles with harder to emulate games
- Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
- Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
- Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
- Genesis: Sega Genesis / Mega Drive: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
- Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
- GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
- Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
Specifications
Display
Screen
3.5 inch
Aspect ratio
4:3
Resolution
320 x 240
Pixel density
114.29 PPI
Panel
TFT
Refresh rate
60 Hz
Performance
Chipset
Samsung S3C2400X01
CPU
ARM920T
CPU clock
133 MHz
CPU cores
1
CPU threads
1
GPU
❌
GPU clock
❌
RAM
8 MB SDRAM
Storage
Internal 512 KB & External SmartMedia
Architecture
ARM
Build
Battery
AA x2
Weight
163 grams
Dimensions
147 mm x 88 mm x 34 mm
Material
Plastic
Charge port
Mini USB,
Controls
D-pad
Top
Thumbsticks
None
Extra buttons
❌
Features
FAQ
- What systems can the GamePark Holdings GP32 emulate?
- The GamePark Holdings GP32 plays systems up to Genesis well. It is at its best with Game Boy, NES.
- Can the GamePark Holdings GP32 play Genesis games?
- Yes. Genesis performance on the GamePark Holdings GP32 is rated good in our catalog. Sega Genesis / Mega Drive: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
- Can the GamePark Holdings GP32 play PS1 games?
- Not well. PS1 performance on the GamePark Holdings GP32 is rated poor. Sony Playstation: Only the easiest to emulate games are barely playable
- What operating system does the GamePark Holdings GP32 run?
- The GamePark Holdings GP32 ships with Propietary (Community made open source SDK).
- What screen does the GamePark Holdings GP32 have?
- It has a 3.5 inch TFT display with a 4:3 aspect ratio, running at 320 x 240 at 114.29 PPI.
- When was the GamePark Holdings GP32 released?
- GamePark Holdings released the GamePark Holdings GP32 in January 2001.
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