Device comparison

GamePark Holdings GP32 vs. JinXing Digital JXD S7800B

Compare specs, emulation support, community reviews, ownership, and play history.

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GP32
JXD S7800B

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Better screen
JXD S7800B
More portable
GP32
Newer model
JXD S7800B

Main differences

  • JinXing Digital JXD S7800B has stronger listed emulation coverage.
  • GamePark Holdings GP32 is about 67% lighter.
  • JinXing Digital JXD S7800B has a 60 Hz IPS screen, versus 60 Hz TFT on GamePark Holdings GP32.
  • JinXing Digital JXD S7800B runs Android 4.4; GamePark Holdings GP32 runs Propietary (Community made open source SDK).
  • JinXing Digital JXD S7800B is highlighted for Game Boy, NES, Genesis, GBA; GamePark Holdings GP32 is highlighted for Game Boy, NES.

GamePark Holdings

GP32

Details
Price
Unknown
OS
Propietary (Community made open source SDK)
Released
Jan 2001
Up to
Genesis
Screen
3.5 inch TFT
Weight
163 grams

No reviews yet

0 collectors

JinXing Digital

JXD S7800B

Details
Price
Unknown
OS
Android 4.4
Released
Jan 2013
Up to
DS
Screen
7.0 inch IPS
Weight
500 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecGP32JXD S7800B
OSPropietary (Community made open source SDK)Android 4.4
Screen3.5 inch7.0 inch
Aspect ratio4:38:5
Resolution320 x 2401280 x 800
PanelTFTIPS
ChipsetSamsung S3C2400X01RockChip RK3188
CPUARM920TCortex-A9
GPUMali-400 MP4
RAM8 MB SDRAM2 GB DDR3
StorageInternal 512 KB & External SmartMediaInternal 8/16 GB & External MicroSD
BatteryAA x25000 mAh
Weight163 grams500 grams
Dimensions147 mm x 88 mm x 34 mm245 mm x 120.5 mm 16.5 mm
Video outNoYes
Touch screenNoYes

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGP32JXD S7800B
Classic systems
Game Boy
NES
Genesis
GBA
SNES
PS1
Mid-generation systems
DS
N64
Dreamcast
PSP
Saturn
Sixth-generation systems
GameCube
Wii
PS2
Modern systems
3DS
Switch
Wii U
PS3

Emulation source notes

  • GP32 DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B DS: Nintendo DS: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GP32 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GP32 GBA: Nintendo Game Boy Advance: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • JXD S7800B GBA: Nintendo Game Boy Advance: Almost all games playable at full speed without frameskip
  • GP32 N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B N64: Nintendo 64: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GP32 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • JXD S7800B NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GP32 PS1: Sony Playstation: Only the easiest to emulate games are barely playable
  • JXD S7800B PS1: Sony Playstation: Almost all games playable at full speed without frameskip
  • GP32 PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GP32 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GP32 PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B PSP: Sony Playstation Portable: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GP32 Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GP32 SNES: Super Nintendo Entertainment System: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • JXD S7800B SNES: Super Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GP32 Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GP32 Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B Saturn: Sega Saturn: Only the easiest to emulate games are barely playable
  • GP32 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GP32 Genesis: Sega Genesis / Mega Drive: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • JXD S7800B Genesis: Sega Genesis / Mega Drive: Almost all games playable at full speed without frameskip
  • GP32 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • JXD S7800B Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GP32 GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GP32 Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow
  • JXD S7800B Dreamcast: Sega Dreamcast: Most games playable but mostly with frameskip, struggles with harder to emulate games

Frequently asked

What's the difference between the GamePark Holdings GP32 and the JinXing Digital JXD S7800B?
JinXing Digital JXD S7800B has stronger listed emulation coverage. GamePark Holdings GP32 is about 67% lighter. JinXing Digital JXD S7800B has a 60 Hz IPS screen, versus 60 Hz TFT on GamePark Holdings GP32. JinXing Digital JXD S7800B runs Android 4.4; GamePark Holdings GP32 runs Propietary (Community made open source SDK). JinXing Digital JXD S7800B is highlighted for Game Boy, NES, Genesis, GBA; GamePark Holdings GP32 is highlighted for Game Boy, NES.
Which is newer, the GamePark Holdings GP32 or the JinXing Digital JXD S7800B?
The JinXing Digital JXD S7800B is the newer model, released in 2013.

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