Device comparison

GamePark Holdings GP32 vs. Ozone Pocket Battlefield 2

Compare specs, emulation support, community reviews, ownership, and play history.

Compare

With

GP32
Pocket Battlefield 2

Not shown to scale. Real-world dimensions are missing for one or both devices.

Quick verdict

Better screen
GP32
More portable
GP32
Newer model
GP32

Main differences

  • GamePark Holdings GP32 is about 37% lighter.
  • GamePark Holdings GP32 runs Propietary (Community made open source SDK); Ozone Pocket Battlefield 2 runs Linux.

GamePark Holdings

GP32

Details
Price
Unknown
OS
Propietary (Community made open source SDK)
Released
Jan 2001
Up to
Genesis
Screen
3.5 inch TFT
Weight
163 grams

No reviews yet

0 collectors

Ozone

Pocket Battlefield 2

Details
Price
Unknown
OS
Linux
Released
Unknown
Up to
Unknown
Screen
Unknown
Weight
257 grams

No reviews yet

0 collectors

Specs

BetterWorse

SpecGP32Pocket Battlefield 2
OSPropietary (Community made open source SDK)Linux
Screen3.5 inchUnknown
Aspect ratio4:3Unknown
Resolution320 x 240Unknown
Refresh rate60 HzUnknown
PanelTFTUnknown
ChipsetSamsung S3C2400X01Unknown
CPUARM920TUnknown
GPUUnknown
RAM8 MB SDRAMUnknown
StorageInternal 512 KB & External SmartMediaUnknown
BatteryAA x2Unknown
Weight163 grams257 grams
Dimensions147 mm x 88 mm x 34 mmUnknown

Emulation

Excellent › Good › Playable › Limited › Unsupported

SystemGP32Pocket Battlefield 2
Classic systems
Game BoyUnknown
NESUnknown
GenesisUnknown
GBAUnknown
SNESUnknown
PS1Unknown
Mid-generation systems
DSUnknown
N64Unknown
DreamcastUnknown
PSPUnknown
SaturnUnknown
Sixth-generation systems
GameCubeUnknown
WiiUnknown
PS2Unknown
Modern systems
3DSUnknown
SwitchUnknown
Wii UUnknown
PS3Unknown

Emulation source notes

  • GP32 DS: Nintendo DS: Either cannot run any games at all or games are unplayably slow
  • GP32 3DS: Nintendo 3DS: Either cannot run any games at all or games are unplayably slow
  • GP32 GBA: Nintendo Game Boy Advance: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GP32 N64: Nintendo 64: Either cannot run any games at all or games are unplayably slow
  • GP32 NES: Nintendo Entertainment System: Almost all games playable at full speed without frameskip
  • GP32 PS1: Sony Playstation: Only the easiest to emulate games are barely playable
  • GP32 PS2: Sony Playstation 2: Either cannot run any games at all or games are unplayably slow
  • GP32 PS3: Sony Playstation 3: Either cannot run any games at all or games are unplayably slow
  • GP32 PSP: Sony Playstation Portable: Either cannot run any games at all or games are unplayably slow
  • GP32 Wii: Nintendo Wii: Either cannot run any games at all or games are unplayably slow
  • GP32 SNES: Super Nintendo Entertainment System: Most games playable but mostly with frameskip, struggles with harder to emulate games
  • GP32 Wii U: Nintendo Wii U: Either cannot run any games at all or games are unplayably slow
  • GP32 Saturn: Sega Saturn: Either cannot run any games at all or games are unplayably slow
  • GP32 Switch: Nintendo Switch: Either cannot run any games at all or games are unplayably slow
  • GP32 Genesis: Sega Genesis / Mega Drive: Most games playable at full speed, a few games have lower frame rates but still mostly playable with frameskip
  • GP32 Game Boy: Game Boy / Game Boy Color: Almost all games playable at full speed without frameskip
  • GP32 GameCube: Nintendo GameCube: Either cannot run any games at all or games are unplayably slow
  • GP32 Dreamcast: Sega Dreamcast: Either cannot run any games at all or games are unplayably slow

Frequently asked

What's the difference between the GamePark Holdings GP32 and the Ozone Pocket Battlefield 2?
GamePark Holdings GP32 is about 37% lighter. GamePark Holdings GP32 runs Propietary (Community made open source SDK); Ozone Pocket Battlefield 2 runs Linux.

Compare GP32 with